So on a rather long trip this evening I had plenty of time to think, and those thoughts led me to variety in modules for ships. Hopefully we will see some new stuff aside from just weapons in 2.1. What are some of your ideas for items/modules?
For me, I like these:
Scanner range booster (Utility)
Increases the range by X per rating E, D, C, B, A for surface scanners (Exploration)
Covert Cargo Racks (Internal)
Not discovered by scanners by both players and security. Drawback would be reduced capacity and or price. (Smuggling)
Frame Shift Drive Interdictor Reflector (Internal), geesh that's a mouthful.
With increases in rating, has a chance to reflect or block Interdictions. (Trading/smuggling)
Variety in weapon ratings. I've not yet figured out why, for example, a 1E Beam laser is only a 1E and there isn't a D, C, B, and A. I would love variety.
Fuel tank expansions, I know we have additional fuel tanks option, but I would sincerely like to increase or decrease the base fuel tank capacity of all ships, currently we only have the option to decrease, I know this one may be a sore spot for some, but I hate having to take up precious module space for more fuel, and in a ship like the Corvette, it's almost a necessity. OR perhaps we could also have rating variety here, For example a 5C and 5A fuel tank would offer the same amount of fuel, but A would have higher quality, or more pure fuel allowing for extended distance.
I am curious to hear some other peoples thoughts on what you would like to see in game as far as modules, weapons and items. This isn't about features, so no NPC wings, or Player Own Stations, or NPC crew... well you get the point
For me, I like these:
Scanner range booster (Utility)
Increases the range by X per rating E, D, C, B, A for surface scanners (Exploration)
Covert Cargo Racks (Internal)
Not discovered by scanners by both players and security. Drawback would be reduced capacity and or price. (Smuggling)
Frame Shift Drive Interdictor Reflector (Internal), geesh that's a mouthful.
With increases in rating, has a chance to reflect or block Interdictions. (Trading/smuggling)
Variety in weapon ratings. I've not yet figured out why, for example, a 1E Beam laser is only a 1E and there isn't a D, C, B, and A. I would love variety.
Fuel tank expansions, I know we have additional fuel tanks option, but I would sincerely like to increase or decrease the base fuel tank capacity of all ships, currently we only have the option to decrease, I know this one may be a sore spot for some, but I hate having to take up precious module space for more fuel, and in a ship like the Corvette, it's almost a necessity. OR perhaps we could also have rating variety here, For example a 5C and 5A fuel tank would offer the same amount of fuel, but A would have higher quality, or more pure fuel allowing for extended distance.
I am curious to hear some other peoples thoughts on what you would like to see in game as far as modules, weapons and items. This isn't about features, so no NPC wings, or Player Own Stations, or NPC crew... well you get the point