EDIT: Disclaimer - I was NOT trying to run ED in a VM! 
Here's an interesting one...
For various reasons I had activated Hyper-V on my Windows 8.1 system, which I use for software development as well as playing ED.
In actual fact, I had forgotten I'd activated it for ages - only being reminded when I couldn't run Virtualbox on that system where it had been working before.
At the same time, I had been suffering from a number of problems playing Elite: Dangerous, the two most annoying things were;
1) My dual-monitor picture were glitching whenever I used the Galaxy Map - it was most apparent whenever the galactic core was in view and/or when nebulas were in view, as soon as both were out of the current frame the glitching would stop.
2) The overall frame rate of the game was ranging from a maximum of 30FPS to as low as 9FPS.
As this machine has an AMD HD7950 in it, I was naturally a tad disappointed with the glitching and low frame rate. Remember, I'd forgotten Hyper-V was on at the time, and I was getting frustrated with the above when no amount of settings tweaking or downgrading graphics drivers helped.
So anyway - after I realised that Hyper-V was still on, I had a theory that running a Hypervisor was the culprit, for various technical reasons (plus I had extensive experience with running the Xen hypervisor when that was a new thing many years ago).
So I deactivated Hyper-V, and loaded up ED after the necessary reboot.
What. A. Difference!
Now I get frame rates of 60FPS as standard, very rarely dropping down to anything lower than about 30. The game looks and feels silky smooth now!
So if anyone suffers from severe glitching when the galaxy map is on, and/or suffers from unexpectedly low frame rates, make sure you don't have Hyper-V activated on your system. Try deactivating it and see if that makes a difference.
I'd be interested to learn if others have had that same experience - plus I'm sure this is a handy tidbit for the Devs to keep in mind as well.
Here's an interesting one...
For various reasons I had activated Hyper-V on my Windows 8.1 system, which I use for software development as well as playing ED.
In actual fact, I had forgotten I'd activated it for ages - only being reminded when I couldn't run Virtualbox on that system where it had been working before.
At the same time, I had been suffering from a number of problems playing Elite: Dangerous, the two most annoying things were;
1) My dual-monitor picture were glitching whenever I used the Galaxy Map - it was most apparent whenever the galactic core was in view and/or when nebulas were in view, as soon as both were out of the current frame the glitching would stop.
2) The overall frame rate of the game was ranging from a maximum of 30FPS to as low as 9FPS.
As this machine has an AMD HD7950 in it, I was naturally a tad disappointed with the glitching and low frame rate. Remember, I'd forgotten Hyper-V was on at the time, and I was getting frustrated with the above when no amount of settings tweaking or downgrading graphics drivers helped.
So anyway - after I realised that Hyper-V was still on, I had a theory that running a Hypervisor was the culprit, for various technical reasons (plus I had extensive experience with running the Xen hypervisor when that was a new thing many years ago).
So I deactivated Hyper-V, and loaded up ED after the necessary reboot.
What. A. Difference!
Now I get frame rates of 60FPS as standard, very rarely dropping down to anything lower than about 30. The game looks and feels silky smooth now!
So if anyone suffers from severe glitching when the galaxy map is on, and/or suffers from unexpectedly low frame rates, make sure you don't have Hyper-V activated on your system. Try deactivating it and see if that makes a difference.
I'd be interested to learn if others have had that same experience - plus I'm sure this is a handy tidbit for the Devs to keep in mind as well.
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