Graphics Settings in GraphicsConfigurationOverride.xml for the Oculus Rift - lowest settings

Hi!

I have a very low spec Video Card EVGA 960gtx SC ACX2.0. I get 25 fps when I get inside/outside a station or when I go in a "resource extraction site" with a LOT of asteroids...

In resume, inside of the NVidia control panel, I put all options to OFF or Minimum (for what is relevant), I've also Overclocked my Video Card and processor (huge increase without voltage change). The options are set to minimum inside of the game (VR LOW coz just LOW looks awful when you change the pixel per display override in the Oculus Rift Debug tool). I also set my screen to 640*480 fullscreen on desktop so that it doesn't bottleneck the VR... I've also changed the pixel per display override in the Oculus Rift Debug tool. All of this made me gain 20 fps so I now sit at 45 fps at those specific places.

I would like to modify the GraphicsConfigurationOverride.xml. The problem is that this specific xml file is completely empty and so I don't have a blueprint to follow. For instance <GraphicsConfig> --> <Planets> --> <Low> doesn't work. <GraphicsConfig> --> <Planets> --><Default> --><Low> doesn't work. My goal is to lower textures of the planets and stations and probably asteroids. What are the main xml "sections" that will enable me to change the settings? Here is what I tried.

Thank you for your help!


This doesn't work:


Code:
<?xml version="1.0" encoding="utf-8"?>
<GraphicsConfig>
	<Planets>
		<Default>
			<Low>
				<LocalisationName>$QUALITY_LOW;</LocalisationName>
				<TextureSize>1024</TextureSize>
				<AtmosphereSteps>1</AtmosphereSteps>
				<CloudsEnabled>false</CloudsEnabled>
				<WorkPerFrame>256</WorkPerFrame>
				<TexturePoolBudget>100</TexturePoolBudget>
			</Low>
		</Default>
	</Planets>
</GraphicsConfig>





This works:



Code:
<?xml version="1.0" encoding="utf-8"?>
<GraphicsConfig>
	<GUIColour>
        	<Default>
            		<LocalisationName>Standard</LocalisationName
            		<MatrixRed> 0, 0, 0 </MatrixRed>
            		<MatrixGreen> 0, 0, 0 </MatrixGreen>
            		<MatrixBlue> 0, 0, 0 </MatrixBlue>
        	</Default>
	</GUIColour>
</GraphicsConfig>
 
Last edited:
Have you tried changing the settings in the GraphicsConfiguration.xml file?

Also this may help: https://www.alpha-orbital.com/news/graphics-tweaks-and-ui-change-guide


Thank you for the help!

You are completely right. I had checked that webpage and it seems that I had just read the "quoted code". Anyway, I did find the file GraphicsConfiguration.xml and tried to change a lot of settings to 128/256 instead of 1024 just to see the difference in details but it didn't work. I'm gonna try a lot more stuff and post it back here when it works.

nine
 
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