Hello all,
It may has already been reported, but I found something interesting in graphicsconfiguration.xml
My objectif was to reach SS 1.0 and HMD 1.75 with my new RTX3070 and my old i7 6700k on z170. It was almost good, except in asteroid fields or CZ. Too much stutters and fps drops.
And I found a good compromise. In the section <DamageDecals>, put <Enable>false</Enable> for the 3 modes, low, medium and hight.
Massive improvement for me. Yes... Of course, there aren't decals anymore, but well... Good solution to have a smooth experience.
I have nothing on "low" in the graphic options, ingame. Only "ambient occlusion" and "blur" are disabled.
Stutters are rare now. And the game is beautifull in the Rift S.
It may has already been reported, but I found something interesting in graphicsconfiguration.xml
My objectif was to reach SS 1.0 and HMD 1.75 with my new RTX3070 and my old i7 6700k on z170. It was almost good, except in asteroid fields or CZ. Too much stutters and fps drops.
And I found a good compromise. In the section <DamageDecals>, put <Enable>false</Enable> for the 3 modes, low, medium and hight.
Massive improvement for me. Yes... Of course, there aren't decals anymore, but well... Good solution to have a smooth experience.
I have nothing on "low" in the graphic options, ingame. Only "ambient occlusion" and "blur" are disabled.
Stutters are rare now. And the game is beautifull in the Rift S.
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