The current blue circles around bodies with a gravitational influence serve only to tell you the object has a gravitational influence. It doesn't tell you how much or even where that influence will begin (you seem to be affected by its gravity long before you reach the blue lines).
I propose some sort of visual indicator - perhaps an arrow in a fixed place on the HUD that points toward the gravitational effect (maybe similar to the arrow on a compass) that changes color, length or uses a number to indicate the strength of the gravitational influence on your ship. This would allow commanders to fly directly away from smaller bodies if speed is needed (like the larger bodies sometimes show an escape vector - you may not need to actually escape, but you may escape gravity faster). It might also allow commanders who overshoot destinations to understand why, and see exactly when the gravitational effect takes place. Multiple arrows might need to appear in the case of flying between stars or, say between a planet and a moon.
I would also like to ask Santa: As I proposed back in Alpha, I would someday still like to see an advanced nav computer available for sale that allows you to turn on a 3D wireframe mesh that shows how space is warped by gravity. I would also like to be able to perform more advanced "slingshot" maneuvers in supercruise as proposed in early DDF discussion...
I propose some sort of visual indicator - perhaps an arrow in a fixed place on the HUD that points toward the gravitational effect (maybe similar to the arrow on a compass) that changes color, length or uses a number to indicate the strength of the gravitational influence on your ship. This would allow commanders to fly directly away from smaller bodies if speed is needed (like the larger bodies sometimes show an escape vector - you may not need to actually escape, but you may escape gravity faster). It might also allow commanders who overshoot destinations to understand why, and see exactly when the gravitational effect takes place. Multiple arrows might need to appear in the case of flying between stars or, say between a planet and a moon.
I would also like to ask Santa: As I proposed back in Alpha, I would someday still like to see an advanced nav computer available for sale that allows you to turn on a 3D wireframe mesh that shows how space is warped by gravity. I would also like to be able to perform more advanced "slingshot" maneuvers in supercruise as proposed in early DDF discussion...