Precisely.Increases the effective range/distance at which significant damage reduction starts. Most useful on the shorter ranged weapons.
Yeah, increasing the range of free-ranging livestock would have been great!Huh. I thought it increased the amount of grazing land for all livestock owned by the player. Wow...I was WAY off!
I haven't gotten around to Engineering an Intimidator yet, but I've heard some anecdotal tales about pairing the Greater Range and Scope Mods together on the Intimidator. Last I checked the Scope mod tightens the Intimidator's pellet spread for an increase to its One-Hit-Kill range (honest question: why does a scope act like a choke on a plasma shotgun?). The Greater Range mod likely pushes that out farther, but by how much - and whether or not it is worth the ModSlot - I can't say definitively.is this good for plasma shotgun?
In a word, yes. The shotgun is the shortest ranged weapon. Extending its range gives a few extra metres of effectiveness.is this good for plasma shotgun?
I've done one of these, scope acts as a choke on aimed shots, hip fire accuracy tightens the group further, greater range makes it a one shot weapon at longer ranges, makes you pretty unstoppable with those three mods, only downside is you can't carry much ammo unless you mod your suit as well, but then you don't need much.I haven't gotten around to Engineering an Intimidator yet, but I've heard some anecdotal tales about pairing the Greater Range and Scope Mods together on the Intimidator. Last I checked the Scope mod tightens the Intimidator's pellet spread for an increase to its One-Hit-Kill range (honest question: why does a scope act like a choke on a plasma shotgun?). The Greater Range mod likely pushes that out farther, but by how much - and whether or not it is worth the ModSlot - I can't say definitively.
Nothing.what exactly does it do?
Nothing.
I've got a Karma P-15 kinetic pistol that came pre-engineered with the mod.
I've got another one without the mod.
Both of them damage my SRV when I shoot at it from 204M away, on a world with 0.14G gravity.
Same amount of damage / damage rate over time (per shot).
When I move a metre further away, 205m, no damage is done.
The mod does not work.
The stated range of the standard, out-of-the-box P-15 is also way off.
It's unnecessary. I haven't come a cross a single enemy that I can't 2 shot with Executioner at G5. One for shield one for 'hull'.I was wondering if anybody tried 'Greater Range' on the Executioner marksman ?
I haven't come a cross a single enemy that I can't 2 shot with Executioner at G5.