greifers

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Is there anything someone can do about (and I use the term loosely) people that interdict you and kill you while your ship is empty while you are try to play the game and trade its getting beyond a joke now
 
That's not griefing (annoying as it is). Put it in perspective? How many times have you been interdicted by an NPC in the exact same circumstances? I have, plenty times. If its valid gameplay when an NPC does it, has to be ok for a commander. I don't really get their motivation, but its not griefing in my opinion.

Is there anything someone can do about (and I use the term loosely) people that interdict you and kill you while your ship is empty while you are try to play the game and trade its getting beyond a joke now
 
Take a look at the bulletin board for the missions where they pay you to kill traders. So, some commanders and NPCs must be doing those missions. The story behind those missions is that the local faction doesn't like the trader competition. So they hire pilots to assassinate traders.
 
Is there anything someone can do about (and I use the term loosely) people that interdict you and kill you while your ship is empty while you are try to play the game and trade its getting beyond a joke now

This isn't griefing Moonchild - it's simply murder.

Few choices:
- Go further out from the core and find a relatively quiet system where there are less players
- Switch to solo / group (if you're into PvE then join Mobius group)
- Fight back
- Hire someone to travel with you (wingman)
- Wait for patch 1.3 (that should change the criminal system slightly)
- Take it on the chin and accept it's part of the game.
 
I really appreciate that the forum seems to be moving towards the notion that this behavior isn't griefing at all.

Spot on, guys. Reps inbound to many of you.
 
If you're a trader with no cargo and you get interdicted then stop. If it's a pirate then they're going to scan you and let you go on your way.

The amount of traders I've had to shoot up and shoot out their drives to then find out they have no cargo is too high and that costs both pirate in ammo and trader in repair costs.

If it was a pure murderer they were going to kill you anyway.
 
However, in defense of the OP, there does seem to be rather a lot of murderers in the game ;)

I don't necessarily agree with this either.

I've been interdicted three times for no reason in all my hours of play, (by Cmdrs of course, NPCs do this constantly.) Once I got popped, once I barely got away with my life, and the third time I ruined his day.

I know personal experience is proof of nothing, but it doesn't seem like the epidemic some make it out to be. Secondly, how can I possibly judge their motives? As was already covered in this thread, you pick up missions to kill traders all the time. You could be protecting your little spot in the galaxy, you could have been trying to scan for cargo and they try to boost away... it's endless.

Sure, I suppose you could call it 'murder,' but it seems a little broad and simplistic to me.
 
I know personal experience is proof of nothing, but it doesn't seem like the epidemic some make it out to be. Secondly, how can I possibly judge their motives? As was already covered in this thread, you pick up missions to kill traders all the time. You could be protecting your little spot in the galaxy, you could have been trying to scan for cargo and they try to boost away... it's endless.

Motive is irrelevant.

If you kill a clean commander you committed murder - that is a game rule - you maybe justified in your actions (sport, mission, protection racket, scam, etc) but the fact remains.

I have no problem with it of course as I don't frequent popular spots, but it's a little annoying that when a new CG is announced the murderers flock there in numbers. Every interdiction I have ever had results in my death (and of course a wipe of commander) ... it's part of the game so no complaints but I for one will welcome 1.3 with tougher measures in play.
 
Fair enough. You put it like that, and I agree.

"Every interdiction I have ever had results in my death (and of course a wipe of commander)"

You play in self-imposed Ironman? If so, Kudos sir.
 
Fair enough. You put it like that, and I agree.

I also learned something today - I hadn't taken into account that a player could be on a mission to destroy traders (and thus clean players).

It's still murder of course (and not griefing as per the OP) but thanks for opening my eyes. Motive could be justified but the action illegal. :)
 
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I think the G word has been rather inflated now.....
Getting killed for no reason to you is not griefing. just annoying.
Gameplay and missions could be involved.
Griefing is ramming at stations, which is just plain stupidity.
And then there is the grey zone, someone large (Conda) demanding Hauler to drop all cargo (Palladium) which is also ok, but killing Hauler afterwards is malice an uncalled for.
Pirates are ingame and should be fed. Handfed. :)

Cheers Good Cmdr's
 
I also learned something today - I hadn't taken into account that a player could be on a mission to destroy traders (and thus clean players). . .

I did this months ago to a PC T6. It didn't effect the mission kill count and I felt guilty afterwards. Has it changed? Do PC traders count towards mission kill counts now?
 
If they killed you once, it's not griefing, it's just PvP, which is implicit in Open play. Much like playing on a PvP designated server, or entering an area in some games where you are flagged for PvP, by playing in Open you consented to the possibility that you might be attacked by another player. If you don't wish to be attacked by other players, yet still wish to interact with them, I would suggest creating or joining a PvE group. While there may be opportunities for PvP in a PvE group, the likelihood of unwanted attacks by other players is significantly less than in Open.

Had you been chased down and killed multiple times by the same player(s), that could constitute griefing. As it stands at present, you were just unfortunate enough to cross paths with someone looking to take out an easy target.
 
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