Griefers are killing this game............

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But it's equally correct to flip that argument on its head and ask why people are asking FD to spend development time to change the game instead of just accepting that PvP can happen and it's meant to happen in open play. There is absolutely nothing wrong with people going to group or solo to avoid it when they want to, and these modes have been clearly included for this purpose.

The crime update would have had to happen no matter what, as FD got some stuff like ramming wrong.

See part of the problem is, people seem to think PvP = shooting other players all the time.
PvP and combat are not synonymous. There are non combat based PvP elements in the game, which is being expanded in the politics update coming. 2 people competing over a winning faction for a system, both in solo - are still going head to head with each other. They are having a PvP fight - without guns.

Also, DB did describe ED as a co-op game in an interview, something which sticks in peoples minds. Wings (the way it was advertised) pushes this idea more, with splitting bounties and trade profits (all co op things) - so it does lead people away from the idea of players shooting each other.

The other part of the problem, is FD should define what "griefing" is - right now, there are so many versions and so much overlap, it has to be causing problems. Like you have said, how many people report a "griefer" who is just a normal player pirate, or report someone for just interdicting them?
That must be a huge nightmare, to go through logs constantly trying to figure out who is griefing, without an actual definition of griefing.

So a good first step to solving griefing - would be to define the term properly ;)
 
See part of the problem is, people seem to think PvP = shooting other players all the time.
PvP and combat are not synonymous. There are non combat based PvP elements in the game, which is being expanded in the politics update coming. 2 people competing over a winning faction for a system, both in solo - are still going head to head with each other. They are having a PvP fight - without guns.
Yeah, I don't think you understand PvP at all. In any game.

Also, DB did describe ED as a co-op game in an interview, something which sticks in peoples minds. Wings (the way it was advertised) pushes this idea more, with splitting bounties and trade profits (all co op things) - so it does lead people away from the idea of players shooting each other.
How does it lead people away from the idea? People can also group up and co-operate to partake in combat with other players. All you want to see is PvE and is where 100% of your bias comes from. I don't even know why you're talking, you have everything you want in Mobius and yet you're still bent on ruining Open for those who enjoy it.

The other part of the problem, is FD should define what "griefing" is - right now, there are so many versions and so much overlap, it has to be causing problems. Like you have said, how many people report a "griefer" who is just a normal player pirate, or report someone for just interdicting them?
That must be a huge nightmare, to go through logs constantly trying to figure out who is griefing, without an actual definition of griefing.

So a good first step to solving griefing - would be to define the term properly ;)
FD doesn't need to define griefing, players need to <snip>. Griefing is not a new term nor a new idea to deal with and has been around in one form or another since online community gaming. People need to stop crying about legitimate in-game careers and crime and calling it griefing when it's not.
 
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Yeah, I don't think you understand PvP at all. In any game.

Just because you have a limited understanding, doesn't meant the rest of us do.
Any action, that counters or hinders another player can be considered a player versus player action.


How does it lead people away from the idea? People can also group up and co-operate to partake in combat with other players. All you want to see is PvE and is where 100% of your bias comes from. I don't even know why you're talking, you have everything you want in Mobius and yet you're still bent on ruining Open for those who enjoy it.

The word "Cooperation" doesn't exactly lend itself to the idea of being ram killed in the mail slot does it.


The pew pew crowd don't own Open mode - a private group is just as valid for you to be forced into as it is for a PvE player. You want no rules combat only PvP - go make a group. Open is for all, not just for you.
 
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Yeah... really intelligent comment, adds a lot to the debate. Now we see the attitude.
Yes that is my attitude. The debate is a waste of cloud storage space. But I enjoy reading the drivel when I am not online looking for all you weaklings to toy with muhahaha!
 
[QUOTE=I_Am_Static;2198368]Yeah, I don't think you understand PvP at all. In any game.


How does it lead people away from the idea? People can also group up and co-operate to partake in combat with other players. All you want to see is PvE and is where 100% of your bias comes from. I don't even know why you're talking, you have everything you want in Mobius and yet you're still bent on ruining Open for those who enjoy it.


FD doesn't need to define griefing, players need to <snip>. Griefing is not a new term nor a new idea to deal with and has been around in one form or another since online community gaming. People need to stop crying about legitimate in-game careers and crime and calling it griefing when it's not.[/QUOTE]
i take you meaning but it not about the term griefing what the true story is that some players just dont want to die to a human and when ever they do they need somethign to blame so they asign a name to it cheating griefing whatever but its a common trait of poor pvp player in any PVP game you can play from WOW to WOT to elite the fact is these poor players will blame anything and everythig excpet there own gameplay its a common trait amoungst bad players the difference between good and bad players is the ability to accpet your own faults and learn from them bad player remain bad bacause they cannot accept that something are there fault and fail to learn or adapt you see it in many games WOW WOT and this game to name a few but th elist is endless where ever there is PVP there is this kind of bad player
 
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After the Steam release it's just the same as after initial release. In time it will sort itself out. Some will leave, some will adapt to open, some will join Mobius or go solo.


Solo for the win, I hate other human beings, and wish not to share my playtime with any human character... I bought the game to Solo, and that is what I do.
 

xkjacob

X
See part of the problem is, people seem to think PvP = shooting other players all the time.
PvP and combat are not synonymous. There are non combat based PvP elements in the game, which is being expanded in the politics update coming. 2 people competing over a winning faction for a system, both in solo - are still going head to head with each other. They are having a PvP fight - without guns.

Also, DB did describe ED as a co-op game in an interview, something which sticks in peoples minds. Wings (the way it was advertised) pushes this idea more, with splitting bounties and trade profits (all co op things) - so it does lead people away from the idea of players shooting each other.

The other part of the problem, is FD should define what "griefing" is - right now, there are so many versions and so much overlap, it has to be causing problems. Like you have said, how many people report a "griefer" who is just a normal player pirate, or report someone for just interdicting them?
That must be a huge nightmare, to go through logs constantly trying to figure out who is griefing, without an actual definition of griefing.

So a good first step to solving griefing - would be to define the term properly ;)

The problem is the player base of people getting killed are using the word greifing.
They are acting like it should be some punishable offense when it isn't, in the manner they speak of.

"Greifing" claims belong solely in the exploits and harassment sections of the forum.

Look at yourself. You posted to the general forum probably because you, somewhere inside know what was done is a designed and acceptable game mechanic.
What about suggestions?
Nope didn't post there, because you had to include your experience.

Put this post as a suggestion, as an exploit being used or report it as harassment.

You seem overly confused on this subject.
1. Read the EULA
2. understand pirating is legit and player pirating players is legit in open
3. If you don't like it go to solo or group
4. It clearly isn't for you and it makes the rest of us happy. If you want your own entirely separate opeb world with no PvP ask for that in suggestions.

/thread
 

Jenner

I wish I was English like my hero Tj.
Re-opened.

Keep it civil. No name calling, no inflammatory posts, no trolling. Things are really borderline in here right now. If the discussion starts going south again this thread will be closed permanently.
 
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Why are other players feelings relevant to me? Perhaps I would not dismiss them if I understood their relevance. I of course discount my current allies (Imperials) from that statement.

If someone finds being killed in a PvP situation annoying, how in any way, shape or form is that my problem? If I had a problem with being killed I would play in group or solo mode, and I would acknowledge it as my problem, not everyone elses.

You are repeating yourself and again presenting yourself as the yardstick for everything.
.
So I think we're done here pilot, do like me and move along ;)
 
You wimps make me cringe.....hey ho horses for courses I suppose.....

See. This is why I play solo as I have stated in another thread. I wouldn't associate with a jerk like you if you lived next door to me and you think I want to play a game with you. Ha!
 

xkjacob

X
So, let's break this down.

1. If someone verbally harasses you, uses a game mechanic in an unintended method that causes you harm or someone is cheating please report them and post in the appropriate forum. Review your EULA.
2. If you don't want to PvP with strangers don't play in open.
3. There appears to be a large player group called Mobious that is posting over and over again that they are being killed and do not enjoy it. They have their own group with thousands of members and would like to dictate how we play in open play and appear to want special benefits in earning credits for being a large group. This is disappointing and I hope ED responds accordingly to block player demands from high population groups.
4. If you have a suggestion to improve game play please post to the suggestions forum, not the general forum.
5. I cannot stress the amount of disappointment I will have if we start having "interest groups" in ED. We should all be treated equally. If we decide to take more risk,we should be allowed more reward. If we choose less risk, less reward.
The current structure of ED is very good and remedies solutions of differing playstyles. I'm impressed and I feel they did this better than games like Ultima Online. Nickel and diming the structure with PvP flags / ship contact options and exemptions for.special groups ruins the immersion and challenge of the game.
 

Jenner

I wish I was English like my hero Tj.
Apparently we can't continue without name calling. I can't see this discussion getting any better, so closing.
 
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