At least with the blueprints you have control over obtaining them. Certain ruins give you certain blueprints. You know (or will eventually know after the first attempt) what blueprint data you're going to get, and that you're going to get it after lighting up all the pylons. You have control.
Compare that to Pattern Epsilon Obelisk Data - 42 required to unlock the Guardian Power Plant. No control whatsoever.
You can scan an Obelisk, get whatever data, then relog, scan the same Obelisk and get something else entirely. Completely random results with no player agency whatsoever. No skill required. No knowledge of Guardian Lore required. No objects required in the SRV cargo hold required. Just a dice-roll.
Who thought this would be great game-play? [blah]
Compare that to Pattern Epsilon Obelisk Data - 42 required to unlock the Guardian Power Plant. No control whatsoever.
You can scan an Obelisk, get whatever data, then relog, scan the same Obelisk and get something else entirely. Completely random results with no player agency whatsoever. No skill required. No knowledge of Guardian Lore required. No objects required in the SRV cargo hold required. Just a dice-roll.
Who thought this would be great game-play? [blah]