Guardian Shield generator

When it comes to smaller ships, the two biggest things that limit their use for ax combat is Caustic clouds, and phasing damage. This is especially true of fighters, but also applies to most small ships as well, as many of them don't have the utility slots needed to carry caustic sinks on top of everything else they need.

That mean the case, how about a new Guardian Shield generator module?

This module would be applied by default to all ax Fighters, and would also be available in classes one through four. In terms of stats, it would be roughly equivalent to a G4 engineered enhanced low power a-grade Shield, but with even further reduced heat on Shield generation.

But most importantly, while active, it would provide 100% protection against caustic damage over time - like from missiles or caustic clouds - and would also provide immunity to phasing damage.

This would allow a much wider use of these fun smaller ships, without making Shields overpowered for larger size vessels!

For those who don't know, even a glancing Blow by a swarm can instantly destroy an ax fighter, because 100% of its damage phases through the shield. This makes using a fighter with a swarm active basically impossible. Additionally, flying through any sort of caustic damage with a fighter results in instant destruction, as these ships cannot go Silent Running to overheat themselves, and only have a small amount of armor, meaning they die in approximately 2 to 10 seconds at most. The same problems, by and large, apply to all small ships, though not quite as severely. Hopefully, this suggestion would resolve that problem entirely!
 
Apart from possible salt from large ship players who might reason that not allowing big ships to have this shield is an arbitrary penalty, I like this idea very much. Though 100% caustic resistance might be a bit OP, and more about the hull rather than the shield.
 
Umm whats the point in caustic clouds if your proposed shield generator is '100%' immune?
Good idea but not 100%
 
Umm whats the point in caustic clouds if your proposed shield generator is '100%' immune?
Good idea but not 100%
I agree, maybe there could be a secondary system like a shield bank that acts in a similar way to a caustic sink that burns off the caustic substance but depletes the shield power for a cool down period so as to become a tactical choice.
 
Umm whats the point in caustic clouds if your proposed shield generator is '100%' immune?
Good idea but not 100%
I thought about having them slowly take damage while inside caustic clouds, but the damage would have to be fairly low, because the shield totals are going to be fairly low on these sizes of shields.

Ultimately I realized that with caustic sinks, people mostly just ignore caustic these days anyway, so the existing downsides of Shields requiring distributor draw and power draw are probably enough, especially since this is going to have lower overall stats than normal Shields.

So I just figured, don't worry about making it complex, just make it simple and easy to understand.
 
I presume in addition to being 100% resistant to caustic and immune to phasing damage this shield generator will be pre engineered with the anti anti-guardian-tech field mod.

To be honest the first two seem a little like god mode, but without the last one pointless at times.
 
I presume in addition to being 100% resistant to caustic and immune to phasing damage this shield generator will be pre engineered with the anti anti-guardian-tech field mod.

To be honest the first two seem a little like god mode, but without the last one pointless at times.

I wouldn't say that would be strictly necessary. After all, this would otherwise be guardian, and therefore unengineerable.

An option in shields engineering to Engineer for caustic resistance
Problem is, it needs to apply to fighters too. Perhaps most importantly there tbh.
 
Back
Top Bottom