Guess there's no turning back now. I'm on my longest voyage to date.

Jump range is not all which you need to consider for long range vessel. Ships made for longest jump range have quality of life issues, like quite limited fuel capacity, not very nice normal space handling and such. Better try make balanced ship. AND Annie is somewhat frustrating to manouver. I'd recommend Krait Phantom as base foundation on which you can build nice travelling ship.
 
Heh, having 300+ jumps in front of you will feel huge, sure. But once it's behind you, it's a different story. When you get hit by the exploration bug, it won't be long before you've racked up thousands of jumps. ;)
 
The Phantom was a great ship to travel in and i I were to do it again, (Beagle Point), with that ship, I'd set it up differently to get longer jump range. Doing 300+ jumps at a time isn't all that bad and one can always land and drive around gathering stuff.

I never did setup my camera bindings properly on my voyage, should have, so recommend it done...still on my list to do LOL.
Presently working on getting Elite in combat now and upping my rank with the Empire at the same time. I basically just fly from system to system doing combat so kind of exploring at the same time in my FDL.

So for my next voyage, not sure which ship I will use, might set up my Corvette for it. Want to wait and see what the new update will bring before I leave the bubble though.
 
Last edited:
Back
Top Bottom