Guest access without paths?

Guests always need a path to walk anywhere, so you have to add paths to all those blueprints after you placed them, which is a serious pain in a lot of cases and impossible in some because "obstructed"! Really, how anyone could come up with the genius idea to not include paths and their assets in blueprints and think it was a good one will for ever be beyond me.
 
As @Nioell says, the guests are intrinsically tied to the pathing system (in other words, the guests and paths are part of the same system, not independent from one another). So unfortunately if you don't have paths, you also don't have guests.
 
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