The guest says that he is tired by stuff facilities even that the stuff facilities are dug underground and the radius do not touch the pedestrian path above.
It's a gameplay element that's part of the challenge of building and planning. What's there to not understand?
I'd like scenery to have influence on the radius/effect. But I don't mind the idea of these buildings having negative impact to a certain degree.
Luuknoord already mentioned it. The radius doesn't show that great, when you have elevated paths around. Could use some improvement.
But it's not a bug...
Btw, there's a another staff facilities topic with almost the same title, if you scroll slightly lower.
Oh I solve the problem. I lower the staff facilities by 2 meter underground and problem solves.
In fact, the radius touch the button of the elevated path and it counts as affecting the guest