Guest Happines Rate Goes Which Way?!?

In the Scenario Editor, in the Guests tab,

Guest Happines Rate: Rate at which the guest happiness declines. Range is 0% to 500%, default is 100%.
In this scenario I want to make it harder to make the guests happier and/or easier for them to become unhappy. Which way do I set this?!? [wacky]

Park Attractiveness Multiplyer: Bonus to guest spawn rate based on the park rating. Range is 0% to 500%, default is 100%.
This one seems easier, the lower the percentage the fewer guests I'll get based on the park rating, yes? [yesnod]
 
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500% Happiness rate if you want it hard, it will go down faster but not that much faster from my observation.
500% Park Attractiveness will bring in a LOT of guests right from the start. If you have it at even 10% it brings in very little guests.

Experiment with a few rides and see what kind of results you get.
 
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