Guest killing animation

If would be better if the guest killing animation would be renewed. Like if a dino kills a guest and starts eating it , the body parts should start to vanish,as if being eaten by the dino.
 
I'd like the Dilophosaurus killing animation to be changed, so it's not a "raptor attack" (jumping legs first into the victim).
Somethin like the Dilo spitting, the unlucky visitor falling back and then the Dilo biting his/her neck when he/she tries to get up.

BTW I love Troodon killing animation, with the victim trying to fight back.
 
I like to see a kill animation where the dinosaurs actually catch up to the victim rather than them just tripping.
 
IMO, the best improvement for this game would be more variety in what could happen with the scripted animations, it would feel so much more dynamic.

For example, in improving the "hunt" animations, there would be chances that the victim damages the attacker in a tail whip or "charge" before escaping, dodges and runs away, or the standard insta death.

if stats could effect this, you could have faster or tougher individuals who always seem to escape predators
 
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Any animation without the idiotic trip and carnivores hunting goats without moving so slowly that they could be outpaced simply by being faster than your average piece of cheese would be very much appreciated.
 
Any animation without the idiotic trip and carnivores hunting goats without moving so slowly that they could be outpaced simply by being faster than your average piece of cheese would be very much appreciated.

Yeah it's absurd how the goat just stands there motionless.
 
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