Guest spawning point

http://steamcommunity.com/sharedfiles/filedetails/?id=750987347
80DBEB28567DC71EED3A66C28133752AA0EFB8EA


Select the spawn point and you can save it as a blueprint. you can then place it anywhere within a park. It seems to function too. It means that multiple spawn points and editable spawn locations are certainly possible. and i hope to see a scenario editor, either at launch or shortly after.

Things do go wrong if you delete the original spawn point though, so be warned. they cant seem to exit from the new spawn location and just seem to vanish where the original spawner was located.

PS
Seems this trick only works on the Monolith park, off of the steam workshop, once you have made the blueprint though you can then place it in any other park.
 
Last edited:
http://steamcommunity.com/sharedfiles/filedetails/?id=750987347
http://images.akamai.steamuserconte...posite-to=*,*|1024:576&background-color=black

Select the spawn point and you can save it as a blueprint. you can then place it anywhere within a park. It seems to function too. It means that multiple spawn points and editable spawn locations are certainly possible. and i hope to see a scenario editor, either at launch or shortly after.

Things do go wrong if you delete the original spawn point though, so be warned. they cant seem to exit from the new spawn location and just seem to vanish where the original spawner was located.

PS
Seems this trick only works on the Monolith park, off of the steam workshop, once you have made the blueprint though you can then place it in any other park.
I will defenitly use this! I hate the pre-build entrance. [sulk]
 
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