Hello to all,
and sorry for my bad english.
It is my first post here and I hope I'll find help here.
(Is it the right thread here...? If not, sorry again. Please move it to the right one. Thx)
I searched the internet to find a solution for my/ this situation or but can't find anything about that describe this.
My idea:
The park should have 2 mainthemes. The guests can switch within the park from one to the other.
2 entrances and the peeps, oops, the guests can choose one of them which are they like more to go into the park.
(The temple entrance (No.1) or the pirate entrance (No.2); see pic attached)
So, I built the entrances in the scenario editor. Conected the streets to each other (behind the entrances).
If I opened the park the guests are using only entrance No. 1. til the entrance No.1 is too full, only and only then, they are going to the entrance No.2.
How can I do that they are splitting before... 1 group to the left and one to right or similar. (I hope you know what I mean)
What I tried to:
- build more and only attractions near pirate entrance
- build 2 spawnpoints side-by-side to the top of a square street (the guests starts walking on the left half of the way/path and switching after some meters from the left half of the way to the right half and use entrance No1)
- signs are not working
I hope I could reasonably present my problem and maybe you still have some ideas...!?
What I didn't tested:
- lategame (the park grews up and the themes are more balanced; possibly more attractions)
Thank you very much.
Greetings,
Eirik
and sorry for my bad english.
It is my first post here and I hope I'll find help here.
(Is it the right thread here...? If not, sorry again. Please move it to the right one. Thx)
I searched the internet to find a solution for my/ this situation or but can't find anything about that describe this.
My idea:
The park should have 2 mainthemes. The guests can switch within the park from one to the other.
2 entrances and the peeps, oops, the guests can choose one of them which are they like more to go into the park.
(The temple entrance (No.1) or the pirate entrance (No.2); see pic attached)
So, I built the entrances in the scenario editor. Conected the streets to each other (behind the entrances).
If I opened the park the guests are using only entrance No. 1. til the entrance No.1 is too full, only and only then, they are going to the entrance No.2.
How can I do that they are splitting before... 1 group to the left and one to right or similar. (I hope you know what I mean)
What I tried to:
- build more and only attractions near pirate entrance
- build 2 spawnpoints side-by-side to the top of a square street (the guests starts walking on the left half of the way/path and switching after some meters from the left half of the way to the right half and use entrance No1)
- signs are not working
I hope I could reasonably present my problem and maybe you still have some ideas...!?
What I didn't tested:
- lategame (the park grews up and the themes are more balanced; possibly more attractions)
Thank you very much.
Greetings,
Eirik
