Guests exit rides too slowly!

This has been driving me nuts from the beginning... When getting on a ride, the guests run. Getting off they are so slow it really messes with timing when using multiple trains. Has anyone figured out a fix for this yet? If not, this really needs to be in the next big update.
 
This has been driving me nuts from the beginning... When getting on a ride, the guests run. Getting off they are so slow it really messes with timing when using multiple trains. Has anyone figured out a fix for this yet? If not, this really needs to be in the next big update.

Discussed so many times, search a bit to find previous threads.
Summary is: speed is irrelevant. Balance is the issue. If loading or unloading times or dual stations are used to improve cycle speed, something else must be made worse to rebalance the game. Then we would complain about that. (Otherwise it would be boringly easy to make money; less fun.)
So it's pointless.

However, can you use good mngt to make rides more profitable? Yes you can.

Search for "profitable" or ride profit, or similar; many people have published excellent guides on solving your financial cash flow issues.

Hope this helps, I'm on my mobile so I can't write you a big essay. Good luck!
 
The best an easiest way is to put the exit directly where visitors get off the ride, simply. If you can't put the exit directly where they get off, just re-design the ride to be able too.
 
But it's ALREADY too boringly easy to make money, so we may as well get simultaneous loading/unloading and then fix the balance overall lol
 
But it's ALREADY too boringly easy to make money, so we may as well get simultaneous loading/unloading and then fix the balance overall lol

i agree with you.
but Frontier have 100s of requests from this forum.
some easy, some hard.
this request, and anything to do with stations, always gets the response "stations are hard".
 
I still don't get why people want the guests to get to the exit faster, who wants to run off a ride? Do you ever see people actually in a hurry to get off a ride? I don't.

I probably just don't see a lot of these small things that people seem to have issues with, but I guess I haven't played the game too much in the last month or two either.
 
Discussed so many times, search a bit to find previous threads.
Summary is: speed is irrelevant. Balance is the issue. If loading or unloading times or dual stations are used to improve cycle speed, something else must be made worse to rebalance the game. Then we would complain about that. (Otherwise it would be boringly easy to make money; less fun.)
So it's pointless.

However, can you use good mngt to make rides more profitable? Yes you can.

Search for "profitable" or ride profit, or similar; many people have published excellent guides on solving your financial cash flow issues.

Hope this helps, I'm on my mobile so I can't write you a big essay. Good luck!

Understood, but I don't care about profit, or anything like that as I only play sandbox. The whole management crap and scenarios suck the fun out of trying to build realistic parks... I play to be creative and de-stress. :)
 
The best an easiest way is to put the exit directly where visitors get off the ride, simply. If you can't put the exit directly where they get off, just re-design the ride to be able too.

I already do that.... that's not the issue. They should exit the ride at the same speed as they get on.
 
But it's ALREADY too boringly easy to make money, so we may as well get simultaneous loading/unloading and then fix the balance overall lol

I don't play for money. Only sandbox. Yes, simultaneous loading and unloading would make it much more realistic and solve the problem!
 
I still don't get why people want the guests to get to the exit faster, who wants to run off a ride? Do you ever see people actually in a hurry to get off a ride? I don't.

I probably just don't see a lot of these small things that people seem to have issues with, but I guess I haven't played the game too much in the last month or two either.

In most parks/rides, guests are asked to quickly depart the station or the trains won't move. You will see this irl at most parks. I don't care how slowly they move after departing the station area, but exit the station as quick as they enter.
 
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