Guests now walk AROUND scenery.

A Pixel Path Stamp inspired by Tagi3d (Youtube Channel).

You can use this to make VERY TINY holes in your paths. This allows the placement of trees or lamp-posts etc and the guests will now walk around them instead of through them. Copy to an existing path and delete pixels at will. Or copy and paste and delete just one pixel from the stamp.

Workshop : 32QTGMJ0N


20241206181457_1.jpg


Pixels cut from Size 1 path stamp.
20241206185537_1.jpg

Single Pixel and Shapes on the workshop but noticing, if you use one single pixel, the guests will still clip the scenery a bit. You want a few pixels of space surrounding your scenery item.
20241206200646_1.jpg
 
Last edited:
Yeah, i used it a bit. it is great but rather fidely and the is one glaring issue with the game: KERBS!

The option to toggle kerbs becomes more needed every day, i am still in that phase, where I am realising the potential of the game, like Resizing and Multiselect pathing, pooling etc. (like i know its there, but it is not quite in my muscle memory / realizing everytime i can do that) and the more i am stumbling about ugly kerbs. I am totally fine, that we don't have barriers anymore, with the stuff above for example, but the love of chris sawyer: "let us toggle kerbs!"

Btw: shoutout to the unsung hero of PC2: The multiselect tool - (and Frontier: even if it may be a bug, don't you dare to fix it!)
 
Yeah, i used it a bit. it is great but rather fidely and the is one glaring issue with the game: KERBS!

The option to toggle kerbs becomes more needed every day, i am still in that phase, where I am realising the potential of the game, like Resizing and Multiselect pathing, pooling etc. (like i know its there, but it is not quite in my muscle memory / realizing everytime i can do that) and the more i am stumbling about ugly kerbs. I am totally fine, that we don't have barriers anymore, with the stuff above for example, but the love of chris sawyer: "let us toggle kerbs!"

Btw: shoutout to the unsung hero of PC2: The multiselect tool - (and Frontier: even if it may be a bug, don't you dare to fix it!)

I’m finding the kerbs to be useful if you’re making an urban thing but generally speaking and on/off option for kerbs would be very cool.
 
Back
Top Bottom