Your Feature Request / Idea
So one thing that has been bugging me about this game and every single other building simulator game, is the fact that the guests just do not work correctly. They want shops right next to them at all times, which is insanely annoying, and space consuming. For every enclosure you build, you need to make sure that the viewing galleries are with in range of the nearest set of facilities, or build new ones. That is not exactly true to the real world parks as every theme park I've ever been too, has had a dedicated complex in the park for all the guests needs, with stalls dotted around the parks to compliment the main facility.
The main complex would usually include, a resturaunt(with bar included) or two along with small fast food areas usually one of each main competitor, several entertainment area's usually age segregated, such as a ballpark, arcade, bowling and a pub games room(pool, darts), a hotel plus a large block of toilets.
So my suggestions would be
-To increase the guest facility area of reach to unlimited and increasing their staff count to 10(which should increase the guest count from 1200 to 2400).
-Introduce small food/drink/shopping stalls, which have a more personalised area of reach and a maximum of 2 staff members(200 max guest count).
-Stalls should have skins/themes. I was thinking you could have ornaments on top of the stalls of iconic creatures or characters, which maybe changes the name of the product being sold too. so by default it's a "burger stall" but if you put the T-Rex skin on it, the burger becomes a "Tyrannoburger Rex" or something, you know?
So one thing that has been bugging me about this game and every single other building simulator game, is the fact that the guests just do not work correctly. They want shops right next to them at all times, which is insanely annoying, and space consuming. For every enclosure you build, you need to make sure that the viewing galleries are with in range of the nearest set of facilities, or build new ones. That is not exactly true to the real world parks as every theme park I've ever been too, has had a dedicated complex in the park for all the guests needs, with stalls dotted around the parks to compliment the main facility.
The main complex would usually include, a resturaunt(with bar included) or two along with small fast food areas usually one of each main competitor, several entertainment area's usually age segregated, such as a ballpark, arcade, bowling and a pub games room(pool, darts), a hotel plus a large block of toilets.
So my suggestions would be
-To increase the guest facility area of reach to unlimited and increasing their staff count to 10(which should increase the guest count from 1200 to 2400).
-Introduce small food/drink/shopping stalls, which have a more personalised area of reach and a maximum of 2 staff members(200 max guest count).
-Stalls should have skins/themes. I was thinking you could have ornaments on top of the stalls of iconic creatures or characters, which maybe changes the name of the product being sold too. so by default it's a "burger stall" but if you put the T-Rex skin on it, the burger becomes a "Tyrannoburger Rex" or something, you know?