Guests walking in staff path and getting stuck

Every day a new problem in this game... Since the new patch 1.0.3 my guests ignore staff path and just walk in staff areas, then complain about being stuck. I solved it once by changing the path to guest path, closing my zoo so guests would leave and then putting the staff path back on. But after a while playing the same thing happened again. (And no, it is not because there only one line of staff patch, because it worked for about 70 years before the new patch)

In the Issue Tracker this problem is listed as fixed and all the other reports are marked as duplicated, so I won't even bother. There is my evidence, and I'm sure if the Devs take a look on Issue Tracker they will find more. I don't even hope to get an answer anymore.

I understand that its a big game, but its released as a ready, full game, and priced as so. But I can stop struggling with bugs and bad design issues that are only acceptable in a beta game, with a lower price. I wonder if its a Frontier problem or Planet Zoo team only since I did not play Planet Coaster. The amount of issues the game has definatelly will make me think twice before buying anything developed by them again. It's sad because the game have a huge potencial :(

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I started a new franchise zoo because my other one was unplayable due to bugs off all sorts, but yesterday I had people walking on my staff path in my new zoo as well...
 
read this https://forums.frontier.co.uk/threads/guest-ignore-staff-paths-again.531407/#post-8168518
currently, the only working fix is to make every staff path an dead end. I have this done successfully in my 8k visitors zoo.
And that dead end can be as little as one piece. When you see the visitors there being stuck, just delete that piece of path and they are gone. After that just do "undo" and the path is back with the visitors gone.

Don't underestimate the numbers of visitors there by removing them by hand. There can be hundreds. But at least they don't see your facilities, because that would be terrible.
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For me "undoing" and having a continuous path again does not work. After a while guests will be there again. For me it only helps, that staff paths are an dead-end.
Yes, it doesn't solve the bug. It just solve your problem having the whole zoo being annoyed because they walk through your staff zone. And the delete/undo is just so you don't have to pick them up one by one.

But maybe making a staff path a dead end will work better.
 
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