Guests won't ride Coriolis?!

The ride is placed in the curve of a roller coaster for extra excitment (which I don't think works in this game, but oh well), has an advertised sign out front, a scenery rating of 100% and some triggered scenery. No one is riding this thing! It is considered "old," but guests haven't ever been into it.

Personally, I love these rides! I ride them whenever I see them. I followed the suggested ride sequence of Spin High Reverse x 13 as well...

Any suggestions? Untitled.jpg

Another ride I have, the Victory rocking ship, also isn't very favorable by guests. It gets a few riders - less than 20 per trip. I have 240 seconds between cycles, to give people enough time to trickle in.
 
How silly of me to reply to my own question with a good answer, but here goes.

I changed around the sequence and included all the ride animations (moves), and surprise, I got a full load next cycle! That is strange. I guess it's safe to say the suggested ride sequence guide I found online might be good for prestige or excitement, but isn't the best for actually getting guests to want to ride.
 

HeatherG

Volunteer Moderator
How silly of me to reply to my own question with a good answer, but here goes.

I changed around the sequence and included all the ride animations (moves), and surprise, I got a full load next cycle! That is strange. I guess it's safe to say the suggested ride sequence guide I found online might be good for prestige or excitement, but isn't the best for actually getting guests to want to ride.

good to know. I never would have thought of changing sequences of flat rides. Thanks!
 
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