I think it would be really cool to add engineering for turrets and allows them to have their full fixed stats but make it so they don't function at all without a gunner in the seat. Right now the gunner seat kinda feels useless given the current setup and this would have a significant trade off but would be huge in making something like the alliance crusader significantly better with someone in the seat. Alternatively, experimental engineering that regens kinetic ammo, or halves the distro draw while a gunner is in the seat would also serve a similar purpose since you could with efficient engineering + the experimental gunner engineering have regular strength aimable beam lasers with decent DPE and DPS.
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