Your Feature Request / Idea
The ride/drive Gyrosphere looking area is too restricted. It doesn't allow the player to look left, right, up, or down completely (despite the fact that the vehicle is a transparent ball so they see everything around them). In fact, the only thing I could possibly describe how stiff the camera feels is on-par with going on a tour while wearing a neck brace (to put it bluntly).
Below I illustrated how limited the peripheral view is currently in comparison to how it could be.
Ideally, the player should be able to look even slightly behind them (over the shoulder).On the topic of gyrosphere view, could the rider character models (for the player-controlled gyrosphere) be disabled?
I'm not a big fan of having a random person's hands waving and pointing in front of the camera while I'm trying to enjoy the experience for myself.
It's like being in a movie theater or on a ride in an amusement park with a heckler or child that won't stay still. I know its probably not that big of a deal for most people but, those rogue hands popping in from the corners of the screen (the 'oooh~"s and "aaah~"s are really distracting too).
The ride/drive Gyrosphere looking area is too restricted. It doesn't allow the player to look left, right, up, or down completely (despite the fact that the vehicle is a transparent ball so they see everything around them). In fact, the only thing I could possibly describe how stiff the camera feels is on-par with going on a tour while wearing a neck brace (to put it bluntly).
Below I illustrated how limited the peripheral view is currently in comparison to how it could be.

Ideally, the player should be able to look even slightly behind them (over the shoulder).
I'm not a big fan of having a random person's hands waving and pointing in front of the camera while I'm trying to enjoy the experience for myself.
It's like being in a movie theater or on a ride in an amusement park with a heckler or child that won't stay still. I know its probably not that big of a deal for most people but, those rogue hands popping in from the corners of the screen (the 'oooh~"s and "aaah~"s are really distracting too).