I have a few habitats that are not calculating water area properly, has anyone else had this issue?
I was going to report it but im not entirely sure how to reproduce the bug because it doesn't always happen for me, its only some habitats. I have three habitats with a giant river going through them, one habitat registers what seems like all the water, one registers 48 sq meters which is not all the water, and one registers 0 which is also incorrect.If you mean where the water is showing 0 when you view the habitat details by selecting the habitat, I have it ALL the time. To get it to recalculate the water for the habitat, the only way I've found to do it is delete and replace the keeper gate. But often, as soon as I edit the terrain or barrier again...the water then gets set back to 0.
I honestly don't care too much about this issue, except that for animals that require water it seems to often lead to visitors having yellow faces and thinking "That <insertanimalname> could use somewhere to swim."
Here is an issue tracker report of the issue if you want to contribute to give the bug more traction.
webapp
issues.frontierstore.net
I will try what you said though, thanks!If you mean where the water is showing 0 when you view the habitat details by selecting the habitat, I have it ALL the time. To get it to recalculate the water for the habitat, the only way I've found to do it is delete and replace the keeper gate. But often, as soon as I edit the terrain or barrier again...the water then gets set back to 0.
I honestly don't care too much about this issue, except that for animals that require water it seems to often lead to visitors having yellow faces and thinking "That <insertanimalname> could use somewhere to swim."
Here is an issue tracker report of the issue if you want to contribute to give the bug more traction.
webapp
issues.frontierstore.net
no they can totally get in the water, and it even registers it on the traversable area map.The only times I have had it is with animals that struggle with climbing, such as crocs, as they havent been able to reach the water.
S(he)'s talking about the display of water on the habitat terrain information, not the animal's one. I have this bug as well. The animals register and use the water just fine and their terrain panel shows it, but the habitat itself shows no water (or the wrong water).The only times I have had it is with animals that struggle with climbing, such as crocs, as they havent been able to reach the water.
it registers on the traversable map and they can swim in the water.How steep are the banks of your bodies of water? What does the “accessible area heat-map” show?
If the slopes are to steep for the animals in the habitat, the water area is not calculated.
To get it to recalculate the water for the habitat, the only way I've found to do it is delete and replace the keeper gate.
Be careful when the habitat information panel indicates a negative water area. This seems to be one of the bugs that can cause a broken savegame-file to result in an endless loading screen.
Issue Tracker
expired, but still there...
Thanks for that tip, I'll have to try it if the problem crops up again.
So far I've only created some test water+land habitats but ran into the same bug. Amusingly enough, when the water area was registering as zero and I right-clicked to remove the river, it then showed the water area as "-3000 m2". Not quite sure how you can have negative water, but there it was!![]()
haha same! My guest complain about the elephants npot having a place to swim while it is swimming in front of their noses.I've had a similar issue where although the Habitat registers there is water in there and the animal can get in to it my guests still have the "I think the nile monitor needs somewhere to swim" thought. Like, they are literally looking at the lizard while it is IN the water.