Handing self in vs. Interstellar Factors

So... I went to a surface lab on a mission to do something in Kajukus and these dudes looked at me funny, I now have a bounty of 22,000 credits and notoriety of 6. Anyway I was then wanted throughout the system, including in the surface port I got the mission from, so decided to attempt to hand in the mission as waiting would have meant the hand-in expiring. Long story short I docked no issue (turns out an eagle is quite capable of getting to a docking pad faster than being scanned) and I was able to hand in the mission (which is excellent news). In other news I have a choice and would appreciate some info if anyone has answers,

1. I can hand myself in now, despite having notoriety (at a cost of 68k)- this is contrary to the wiki which states that you can only hand yourself in if you have zero notoriety - does anyone know what is happening here?
2. As its a bounty not a fine I will have to hand myself in even if I wait for the notoriety to expire (assuming I stay docked at the station I am wanted at) - is this correct?
3. I can go somewhere else for 12 hours and use IF which reduces the cost to 27k (22 + 25%), is this correct?

The way I understand it there is no difference between the end result of handing myself in now (which I shouldnt be able to do but the option is there in the menu and clickable) or waiting and using IF in another system other than the diference in cost (68k vs 27k) - is this correct? i.e. there is no penalty in terms of losing the items I looted from the settlement (1 suit schematic, 1 weapon schematic, 2 titanium plating, 2 graphene and a lot of other stuff including 9 data items I dont particularly need).
 
I'm not sure what would happen if you hand yourself in - like you, I thought if any notoriety existed it wasn't possible.

But... You can visit an IF later and pay off when you are back to notoriety 0 and pay less, which is good.

And, the best news of all, the goodies you 'acquired' are yours, regardless...
 
cool, I was hoping that was the case, as a way to finding out what happens if I hand myself in with notoriety I will try it forthwith and update on the result.
 
Done, wierd result - handed myself in while having notority and, as expected have not lost any items and am clean with no bounties or fines (cost 68k), however, I still have notoriety. At least now we know I guess.

I cleared some space for goods/data whilst waiting, which was useful and gained me 2.4M - cookies all round!

I have a plan, buy a cheap sidewinder (12570cr) and get my notority to 10 raiding surface ports, then jump to an anarchy system, wait for notority to expire (afk) and sell it to see how much I can cheat the fine... will update on result.
 
You can hand yourself in to a specific faction, at which point their bounty, plus any interstellar bounty will clear, but you can’t pay off any bounties at interstellar factors or pay off any fines until your notoriety drops To zero. You also wont be able to hand yourself in to a faction if you're hostile with them. The fines are probably the most annoying because a 50 credit fine will stop you using station facilities until your notoriety drops to zero.
 
@Ned - I had the same thought so am implementing the plan at an anarcy surface settlement, if I get any fines for killing everyong and stealing all their stuff I may be able to clear them by selling the ship for less loss than paying the fines (when notority drops to zero, its currently still at 3, despite me being clean with no transactions).

@ellay - I handed myself in with a notority of 3 about an hour ago... which cleared all my transactions but did not clear the notoriety. I know this is not what the wiki says should happen but it did. Im not talking about what "should" happen, im talking about what "does" happen and if you are reading from the wiki then you are missing the point.
 
The wiki is wrong. You can turn yourself in with notoriety and it should work exactly like you experienced (clears the bounties which restores your access to all station facilities but doesn't clear the notoriety).

The only way to get out of eventually paying your bounties (either at an IF or by going to jail) is to get powerplay rank 5 with the pirate king.
 
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update - MDK at Diaz Synthetics Depot in Carcosa (anarchy settlement in anarcy system) resulted in zero fines and about 20k bounties (not unexpected but not what happened last week in the bubble in a totally different system and settlement) - I would expect to get a bounty for murder so this is fine, however, I thought anarchy didnt report crimes in general, meh. Anayways, I opted to test the "handing in with notority" and supercruised out of the powered down settlement, headded back to the settlement and requested docking (all the time in my cheap ship, just in case, rebuy 1k instead of 1M) and landed no problem. Again I was able to clear the bounty by handing myself in, again the notority was left intact (on 5 now). So I guess I am clean with notority... this is fine but not what the wiki says should happen. I also checked and have not lost any items (assets, goods, data).

Given I can happily pay 20k bounties all day (and got a number of items from the settlement worth more than 20k), it seems entirely viable to raid a settlement (I assume multiple) then land at the last one and hand yourself in (didnt check if you could hand yourself in as you leave the powered down settlement, you quite possibly can). This eliminates the need to wait for notority, does not incur a rebuy cost and does not result in any items being lost. Yes you keep the notority but you are clean so it hardly matters (unless you then get a fine, but i assume these would also be paid if you handed yourself in again).

It seems that you dont need to pay a ship rebuy or wait for notority to reduce in order to play the game as a clean cmdr, somewhat contrary to the wiki (@Tetra Trash this is the point of this thread, notority does decay but there is really no viable reason to wait, just hand yourself in and keep playing).
 
Hmm, AFAIK, you get neither a bounty nor notoriety when killing everyone in a settlement belonging to an anarchy settlement. In a lawful settlement you can IIRC kill up to 4 toons without getting notoriety, but they do issue bounties for you.

It's not too hard to steal most of everything without killing too many, but watch out with downloading protected data (a small bell icon).. If you didn't disable the alarms the alarms will go off, but if you did disable the alarms you can download the data as long as no one sees you. If they see you they'll get upset and start shooting at you.
 
- I would expect to get a bounty for murder so this is fine, however, I thought anarchy didnt report crimes in general, meh
Apparently that tiny settlement which should realistically serve as a frontier colony outpost(and not a permanent location in well-developed core systems of the Bubble) acts entirely under lawful jurisdiction if it is held by a non-anarchy faction.

Even if the entire surrounding systems could be filled with more pirates than you could shoot down the ships of in a lifetime. Does it make sense… from a game perspective, maybe. Either way, check the controlling faction next time. Or don’t and just ignore the bounties.
 
Minor clarifications on the topic from someone who tested quite a bit of this while being naughty.

3. I can go somewhere else for 12 hours and use IF which reduces the cost to 27k (22 + 25%), is this correct?

The way I understand it there is no difference between the end result of handing myself in now (which I shouldnt be able to do but the option is there in the menu and clickable) or waiting and using IF in another system other than the diference in cost (68k vs 27k) - is this correct? i.e. there is no penalty in terms of losing the items I looted from the settlement (1 suit schematic, 1 weapon schematic, 2 titanium plating, 2 graphene and a lot of other stuff including 9 data items I dont particularly need).
IF always increase the cost by 25%. What you're accounting as less, probably, is having bounties from several different factions. Handing yourself to one isn't going to clear bounties from everyone who issued one, only those from whoever you're handing yourself to. You'll have to go to another port (or settlement) controlled by those factions and hand yourself again. Keep in mind that handing yourself also puts your ships with bounties associated with them in lockdown (or impounding, forgot which term is used in-game), which means you'll need to pay re-buy for them in order to use them again. Handing yourself on foot won't change this. It will just make it a two-step process, since the re-buy screen after handing yourself will just account your bounties and not the re-buys (the re-buys will be paid when trying to select that ship). If you hand yourself in (even on a ship, IIRC) and none of your ships had bounties associated with them, none of them will be put in lockdown. Makes return easier to hand yourself in while on a clean long jumper.


I also checked and have not lost any items (assets, goods, data).
Only case where items get removed from inventory that I've seen from handing yourself or getting downed is getting killed while doing reactivation missions. That removes the Power Regulator issued to you from your inventory and fails the mission with a fine for losing the Power Regulator (I wish this was changed, not fair to both fail the mission and remove the asset while issuing a fine for it, do one or another, not both... not nice to people getting the hang of things). Maybe same happens with sabotage missions, but I'm not sure. Other than that, stolen Goods and Data (not Assets, Assets don't get flagged as stolen) may be removed if you get killed before storing them into your ship (but it's been a while since I made a blunder that hard, so I haven't double checked on this). But after storing stuff into your ship, anything stolen loses the stolen flag.


Bounties aren't tied to the ship, selling it won't do anything to get rid of them.
selling the ship for less loss than paying the fines (when notority drops to zero, its currently still at 3, despite me being clean with no transactions).
Minor clarification: all bounties is always tied to your commander. While on foot, all your bounties will be listed. Individual bounties may be associated with your ship (if the bounty was acquired while riding the ship or if you got flagged/scanned while in that ship), but as a rule of thumb, if you aren't caught on the ship or committed crime while on foot, the bounties aren't associated with the ship. Still, that stands: selling ship with bounties associated with them does nothing (and if I recall correctly, can only be done on IFs or carrier, and it's done at a reduced price since the ship needs to be sold via IF). Will put some screenshots later to illustrate how bounties are shown.


Regarding bounties and their association with ships, it goes basically like this.

1. All bounties issued to you are tied to your CMDR. Changing ships does not change that.
2. If you committed a crime while on a ship, those bounties are associated with that ship, and it becomes HOT.
2.1. Handing yourself will put that ship in lockdown and you'll have to pay a re-buy to use it again.
2.2. Handing yourself while on the ship includes the re-buy while paying the bounties. If you have other ships with bounties from that faction, those will be put in lockdown remotely too.
2.3. Other ships that are HOT with bounties not associated with the faction you're handing yourself to keep the HOT status and are not put in lockdown.
2.4. Handing yourself on a clean ship doesn't include that re-buy for that ship.
3. If you're scanned for bounties (not cargo) on any ship, all your bouties become associated with that ship, and it becomes HOT.
4. The bounties you have on your are listed on the screen differently depending on the circumstance.
4.1. If you're on foot, all your bounties are displayed.
4.2. If you're on a HOT ship, ONLY bounties associated with that ship will be displayed on that ship, and no other bounty will. This may make it look like you have less bounties than you actually do.
4.3. If you're on a CLEAN ship, all bounties associated with you will be displayed on that ship, even if these bounties aren't associated to the ship.

On this example, I used a ship (DATA TERMINAL KISSER) to blow up some power generators, racking 9,000 credits in bounties. Later, I used another ship (ATR KILLER) to make some trouble, racking a total bounty of 602,148,400 credtis. When boarding DATA TERMINAL KISSER, it lists only 9,000 credits in bounties. While on foot, when boarding ATR KILLER or any other ship (used my general purpose YEP IT'S A VETTE as example), it lists my full bounties. See all the screenshots at the imgur link below. It's one screenshot on the ship (check time), one screenshot looking at the bounty screen, one screenshot on-foot right after unboarding checking the bounties while on foot, one set for each of the 3 ships.

Source: https://imgur.com/a/lBJOkUd


I kinda whish that the bounty reporting UI got a touch up making this stuff more clear. Like, show all bounties always, and add a line below the total value including which and how much is associated with your current ship.
 
Only case where items get removed from inventory that I've seen from handing yourself or getting downed is getting killed while doing reactivation missions. That removes the Power Regulator issued to you from your inventory and fails the mission with a fine for losing the Power Regulator (I wish this was changed, not fair to both fail the mission and remove the asset while issuing a fine for it, do one or another, not both...
AFAIK, the collected mats are carried in your suit until you board or transfer them to a ship (or APEX). If you die before, then you lose it.
 
Minor clarifications on the topic from someone who tested quite a bit of this while being naughty.


IF always increase the cost by 25%. What you're accounting as less, probably, is having bounties from several different factions. Handing yourself to one isn't going to clear bounties from everyone who issued one, only those from whoever you're handing yourself to. You'll have to go to another port (or settlement) controlled by those factions and hand yourself again. Keep in mind that handing yourself also puts your ships with bounties associated with them in lockdown (or impounding, forgot which term is used in-game), which means you'll need to pay re-buy for them in order to use them again. Handing yourself on foot won't change this. It will just make it a two-step process, since the re-buy screen after handing yourself will just account your bounties and not the re-buys (the re-buys will be paid when trying to select that ship). If you hand yourself in (even on a ship, IIRC) and none of your ships had bounties associated with them, none of them will be put in lockdown. Makes return easier to hand yourself in while on a clean long jumper.



Only case where items get removed from inventory that I've seen from handing yourself or getting downed is getting killed while doing reactivation missions. That removes the Power Regulator issued to you from your inventory and fails the mission with a fine for losing the Power Regulator (I wish this was changed, not fair to both fail the mission and remove the asset while issuing a fine for it, do one or another, not both... not nice to people getting the hang of things). Maybe same happens with sabotage missions, but I'm not sure. Other than that, stolen Goods and Data (not Assets, Assets don't get flagged as stolen) may be removed if you get killed before storing them into your ship (but it's been a while since I made a blunder that hard, so I haven't double checked on this). But after storing stuff into your ship, anything stolen loses the stolen flag.




Minor clarification: all bounties is always tied to your commander. While on foot, all your bounties will be listed. Individual bounties may be associated with your ship (if the bounty was acquired while riding the ship or if you got flagged/scanned while in that ship), but as a rule of thumb, if you aren't caught on the ship or committed crime while on foot, the bounties aren't associated with the ship. Still, that stands: selling ship with bounties associated with them does nothing (and if I recall correctly, can only be done on IFs or carrier, and it's done at a reduced price since the ship needs to be sold via IF). Will put some screenshots later to illustrate how bounties are shown.


Regarding bounties and their association with ships, it goes basically like this.

1. All bounties issued to you are tied to your CMDR. Changing ships does not change that.
2. If you committed a crime while on a ship, those bounties are associated with that ship, and it becomes HOT.
2.1. Handing yourself will put that ship in lockdown and you'll have to pay a re-buy to use it again.
2.2. Handing yourself while on the ship includes the re-buy while paying the bounties. If you have other ships with bounties from that faction, those will be put in lockdown remotely too.
2.3. Other ships that are HOT with bounties not associated with the faction you're handing yourself to keep the HOT status and are not put in lockdown.
2.4. Handing yourself on a clean ship doesn't include that re-buy for that ship.
3. If you're scanned for bounties (not cargo) on any ship, all your bouties become associated with that ship, and it becomes HOT.
4. The bounties you have on your are listed on the screen differently depending on the circumstance.
4.1. If you're on foot, all your bounties are displayed.
4.2. If you're on a HOT ship, ONLY bounties associated with that ship will be displayed on that ship, and no other bounty will. This may make it look like you have less bounties than you actually do.
4.3. If you're on a CLEAN ship, all bounties associated with you will be displayed on that ship, even if these bounties aren't associated to the ship.

On this example, I used a ship (DATA TERMINAL KISSER) to blow up some power generators, racking 9,000 credits in bounties. Later, I used another ship (ATR KILLER) to make some trouble, racking a total bounty of 602,148,400 credtis. When boarding DATA TERMINAL KISSER, it lists only 9,000 credits in bounties. While on foot, when boarding ATR KILLER or any other ship (used my general purpose YEP IT'S A VETTE as example), it lists my full bounties. See all the screenshots at the imgur link below. It's one screenshot on the ship (check time), one screenshot looking at the bounty screen, one screenshot on-foot right after unboarding checking the bounties while on foot, one set for each of the 3 ships.

Source: https://imgur.com/a/lBJOkUd


I kinda whish that the bounty reporting UI got a touch up making this stuff more clear. Like, show all bounties always, and add a line below the total value including which and how much is associated with your current ship.

Nice one (y)
 
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