Has anyone copped a penalty re-buy yet and how's it working?

During beta there was quite a bit of forum discussion regarding the penalty re-buy, but haven't heard anything since 2.4 dropped.

For those who are not familiar with the penalty re-buy, if you murder a real player you receive a Pilot's Federation Bounty (in addition to a local faction bounty). The PFB is a galaxy wide bounty and, like a normal bounty, will go dormant and become a legacy fine after a while. However, if you do get destroyed while the bounty is active you face the penalty re-buy.

As I understand it (and correct me if I'm wrong), the "penalty" is the difference between the re-buy amount for the ship you used to kill the real player and the re-buy amount for the ship you are using when you get killed. It assumes two things (a) you changed ships after killing the player, and (b) the ship you changed to was of a lesser value. If you changed to a ship of greater value, then you simply pay the re-buy for the greater value ship as normal.

Has anyone received a penalty rebuy? If so -

  • Did it work as intended?
  • Has it influenced the way you now play the game (and in what way)?
  • Any gapping "holes" or deficiencies that make the penalty re-buy a farce (i.e. is it borked)?

Even if you have not received a penalty re-buy, has it changed the way you play the game (and in what way)?

o7
 
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I lost my gunship to a goid when it did it's final suicide explosion. And ended up paying for my Corvette. There were no warning this would be the case until the rebuy screen. The rebuy tab said 5-mill for the gunship. And nothing else. They at least need to show you your "true" rebuy cost in the rebuy tab. (Current ship + bounty ship rebuy + system/pilots federation bounty) in that style.


As for how it changed my play style. I have doubled down on never leaving my Corvette again. It's sad to have to stick my beloved Asp "Solidus Comet" in storage at Sol. But I would rather fart around in my Snake Eater at 15 LY a jump than risk paying an excessive rebuy because of a botched high G landing. Plus all these large ship transfer costs are getting higher and higher it seems. So I may as well just manually fly there.

But as annoying as this new system is. It won't stop terrorism. It won't stop anyone with bad Intentions. And it won't stop me :)
 
Did you kill another player before that happened? If not, then that was a bug.

Sounds like a bug with it not showing the full rebuy anyway.
 
As for how it changed my play style. I have doubled down on never leaving my Corvette again. It's sad to have to stick my beloved Asp "Solidus Comet" in storage at Sol. But I would rather fart around in my Snake Eater at 15 LY a jump than risk paying an excessive rebuy because of a botched high G landing. Plus all these large ship transfer costs are getting higher and higher it seems. So I may as well just manually fly there.

Trying to follow this.

But staying in the Corvette does not mean a lesser rebuy? From what I gather the rebuy is just the same?

So the Corvette vs Asp the ship choice does not matter, but you are saying essentially it's made you a bit risk averse?
 
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Seems this will encourage those who want to grief to just pick weaker targets they can kill with cheaper ships, if money's even a concern to them.
I don't really have a horse in this race but if I did I'd see it as inadequate as a protection measure. I do see it as additional flavor. A start, perhaps?
 
It;s just to fix the suicide-winder exploit element of all this. Not really to "solve" griefing.

Not just that, the Pilots Federation bounty is also a good change because its really annoying if youre wanted in every system except anarchy.

You get interdicted all the time from NPC bounty hunters, they dont constitude no danger at all but its annoying. Also you have to be carefull to not get scanned if you dock at stations.

For people like me who are doing pvp all the time anyway its not changing my behaving but i can imaging that it stops some people kill others.

P.S. I also changed my home system from Shinrarta Dezra to a anarchy high tech system ;)
 
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It;s just to fix the suicide-winder exploit element of all this. Not really to "solve" griefing.

It doesn't even solve station suicide winding either. Sure it stops people from cheese clearing their bounty (never understood why they don't wear their bounties with pride) but "suicide winding" is still being used by every loser who can't score a kill with guns. So Yea. Essentially 0 effect on "greifing".

In an effort to stop people from doing something that the majority of people never did they added this system. Now people are essentially being punished (hehehehe) for simply swapping their ships out. We have already had talks about some guy losing tons of money simply because he forgot he had a bounty when he went into his ship to module swap. And ended up paying for it despite the fact he never left the landing pad...

I am about done with my morning bio waste delivery to "porcelain orbital" so I guess I will just ask this question as I usually do. Is Fdev Sadistic? Or stupid? How much thought do we feel was really put into this system. Or was it just a slapdash band aid fix to appease the all the victims of greifing?
 
When this was first talked about I thought it would be cumulative. So for every player murder then rebuy fine would be added onto the total.

I.e rebuy fine=rebuy fine+rebuy cost of offending ship

This isn't the case, now the rebuy fine is the value of the last ship to commit a murder.

I.e rebuy fine=rebuy cost of offending ship

So a 25M rebuy fine can be wiped out just by getting into a side winder and incurring another bounty which over writes it.... :rolleyes:
 
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When this was first talked about I thought it would be cumulative. So for every player murder then rebuy fine would be added onto the total.

I.e rebuy fine=rebuy fine+rebuy cost of offending ship

This isn't the case, now the rebuy fine is the value of the last ship to commit a murder.

I.e rebuy fine=rebuy cost of offending ship

So a 25M rebuy fine can be wiped out just by getting into a side winder and incurring another bounty which over writes it.... :rolleyes:

Not the experience I have had. I killed a few commanders in my cutter, then killed a few in my fdl and decided to let my buddy take my bounty - I completely forgot about the rebuy penalty and I'm now 59mil poorer
 
The re-buy penalty is a "horrible" idea, that takes away the fun of PVP!!! So sucks.....

This re-buy penalty is a horrible change made to this game!!!
After you play this game as long as I have, it really starts to get boring, and the only thing that never gets boring in this game is PVP combat.

Flying into an enemy or "hostile" power, and wasting as many "hostile" human players I can, was always the greatest enjoyment to me in this game!!! And, I worked hard for many months (even a couple of years to be exact) to buy my ships and fix them up so that I could be as formidable as possible.


Now with this stupid re-buy penalty, it ruins all the time and effort I put into this game.... This game is full of "pansies" and "snow flakes" that have to cry because they lose a ship now and then.... N
now, it looks like Frontier is going to cater to them!!!

I've lost a few ships here and there, but that's the price to pay for PVP and having a little fun. You don't see me crying about a lost battle.
Look, if you don't like the risk of getting wasted out there in open play, then play in solo mode. It's that simple!!!

You know...lately this game is getting to be too boring....

Frontier should try and figure out a way that encourages players to come together and battle it out in PVP combat, either for some kind of goal, or just make "hot spots" in the galaxy where PVP can be enjoyed without any penalty.
 
This re-buy penalty is a horrible change made to this game!!!
After you play this game as long as I have, it really starts to get boring, and the only thing that never gets boring in this game is PVP combat.

Flying into an enemy or "hostile" power, and wasting as many "hostile" human players I can, was always the greatest enjoyment to me in this game!!! And, I worked hard for many months (even a couple of years to be exact) to buy my ships and fix them up so that I could be as formidable as possible.


Now with this stupid re-buy penalty, it ruins all the time and effort I put into this game.... This game is full of "pansies" and "snow flakes" that have to cry because they lose a ship now and then.... N
now, it looks like Frontier is going to cater to them!!!

I've lost a few ships here and there, but that's the price to pay for PVP and having a little fun. You don't see me crying about a lost battle.
Look, if you don't like the risk of getting wasted out there in open play, then play in solo mode. It's that simple!!!

You know...lately this game is getting to be too boring....

Frontier should try and figure out a way that encourages players to come together and battle it out in PVP combat, either for some kind of goal, or just make "hot spots" in the galaxy where PVP can be enjoyed without any penalty.

Those exist already, and are called anarchy systems. You can kill other players without getting a PF bounty, as long as you do it in anarchy. I personally like this change, because it doesn't actually stop PvP and it makes anarchy systems really dangerous - that's where you're most likely to meet an experienced PvP'er, and it even acts as a kind of "pvp flag" that some have been asking for. You enter an anarchy system at your peril. Now all that's left is some reason for people to enter anarchy other than brawling, and we have ourselves a player ecology.
 
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Hurray!
Sounds like it's working just fine to me.
Rick you should dry those tears my friend. You wouldn't want to offer free salt to the 'pansies' and 'snowflakes' as you put it.
 
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This re-buy penalty is a horrible change made to this game!!!
...

I've lost a few ships here and there, but that's the price to pay for PVP and having a little fun. You don't see me crying about a lost battle.

Isn't that a contradiction? Or had you found a way to lose a ship and not pay a rebuy before 2.4?
 
I was ganked by someone who was doing a sterling job of roleplaying a total , replete with messages gloating about his 'god-rolled ship'.

He didn't seem bothered about any potential rebuy penalty that may some day come his way.
 
This re-buy penalty is a horrible change made to this game!!!
After you play this game as long as I have, it really starts to get boring, and the only thing that never gets boring in this game is PVP combat.

Flying into an enemy or "hostile" power, and wasting as many "hostile" human players I can, was always the greatest enjoyment to me in this game!!! And, I worked hard for many months (even a couple of years to be exact) to buy my ships and fix them up so that I could be as formidable as possible.

Wait, what?

Define what you mean by "hostile".

If it's Hostile as in Powerplay-pledged players and you're mutually Hostile to each other, then you shouldn't be getting the Pilots Federation bounty.

If you placed "hostile" in quotes like that because you're just making the "hostility" up in your head as you set about shooting at anything with a hollow square in your sensors, then you're going to get what's coming to you.


Now with this stupid re-buy penalty, it ruins all the time and effort I put into this game.... This game is full of "pansies" and "snow flakes" that have to cry because they lose a ship now and then.... N
now, it looks like Frontier is going to cater to them!!!

I've lost a few ships here and there, but that's the price to pay for PVP and having a little fun. You don't see me crying about a lost battle.
Look, if you don't like the risk of getting wasted out there in open play, then play in solo mode. It's that simple!!!

You know...lately this game is getting to be too boring....

Frontier should try and figure out a way that encourages players to come together and battle it out in PVP combat, either for some kind of goal, or just make "hot spots" in the galaxy where PVP can be enjoyed without any penalty.

Oh boy.
 
This re-buy penalty is a horrible change made to this game!!!...
Now with this stupid re-buy penalty, it ruins all the time and effort I put into this game.... This game is full of "pansies" and "snow flakes" that have to cry

Mmmm...salty.


I think we can surmise that it's at least working in some cases! Well done FD!
 
When this was first talked about I thought it would be cumulative. So for every player murder then rebuy fine would be added onto the total.

I.e rebuy fine=rebuy fine+rebuy cost of offending ship

This isn't the case, now the rebuy fine is the value of the last ship to commit a murder.

I.e rebuy fine=rebuy cost of offending ship

So a 25M rebuy fine can be wiped out just by getting into a side winder and incurring another bounty which over writes it.... :rolleyes:

that sounds like a crappy oversight. It should be as cumulative as ones bounties.
 
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