When I say no saves, I don't mean literally not saving, but here's what I've done in the past.
On Elite, back in '94 at college, we did an Elite'a'thon. No lessons, each on a BBC B, started at 7.30 and finished at 5.30, NO SAVING, to see who could get the highest combat rating in one go.
Since then on FFE I've tried a similar, several times.
The Object is to start from scratch. Play without saving until its bed-time, or your eyes can't stay open, or mum/partner shouts to get off the damn pc. Then you can save. Next time take that save point and play from there. No multiple saves so that you can go back if something goes wrong or you miss a deadline or a hire. And WHEN (not if) you die... TUFF, start from scratch again.
The first go on doing this I started off at LAVE with the Mk3. It took me 18 attempts to get to a reasonable competent, before I flew into a ship taking off as I was landing near a star port to wait for a dock to free up. It was Stressful, and took a while, when I very quickly figured out using star dreamer on speed 3 and 4 meant you had time to manouvre if attacked, rather than speed 5 where sometimes you were shot the instant the dreamer deactivated. This was an attempt to just get a high combat rating.....
From there I tried other start offs, including the easy SOL start point on Mars. This had over 50 attempts, as I was trying to play the game, getting money, to build a descent combat ship. Then taking on the federal and imperial missions. With this I did get to Dangerous. It took months, and as with above, unless you were in safe zones, Star Dreamer was used on 3 and 4 speeds not 5.
Post up your attempts.
(going to see if i can get any version working on win7 64bit no luck so far)
On Elite, back in '94 at college, we did an Elite'a'thon. No lessons, each on a BBC B, started at 7.30 and finished at 5.30, NO SAVING, to see who could get the highest combat rating in one go.
Since then on FFE I've tried a similar, several times.
The Object is to start from scratch. Play without saving until its bed-time, or your eyes can't stay open, or mum/partner shouts to get off the damn pc. Then you can save. Next time take that save point and play from there. No multiple saves so that you can go back if something goes wrong or you miss a deadline or a hire. And WHEN (not if) you die... TUFF, start from scratch again.
The first go on doing this I started off at LAVE with the Mk3. It took me 18 attempts to get to a reasonable competent, before I flew into a ship taking off as I was landing near a star port to wait for a dock to free up. It was Stressful, and took a while, when I very quickly figured out using star dreamer on speed 3 and 4 meant you had time to manouvre if attacked, rather than speed 5 where sometimes you were shot the instant the dreamer deactivated. This was an attempt to just get a high combat rating.....
From there I tried other start offs, including the easy SOL start point on Mars. This had over 50 attempts, as I was trying to play the game, getting money, to build a descent combat ship. Then taking on the federal and imperial missions. With this I did get to Dangerous. It took months, and as with above, unless you were in safe zones, Star Dreamer was used on 3 and 4 speeds not 5.
Post up your attempts.
(going to see if i can get any version working on win7 64bit no luck so far)