Since 1.2 my ship integrity seems to be going down quicker and costing more. Is this intended? Seems the opposite of what the change notes said and contrary to the other reduced repair costs.
I was a little hasty leaving a station in my T7, losing half my hull in a collision and it cost about 8k. Ship integrity now seems to go up in cost by about 1k just flying a couple of jumps with only a breif time in SC.
Personally I think damage repair costs are now a bit too cheap and integrity is too high. I can do nothing really to prevent integrity costs, but repair costs are down to my own skill or mistakes.
I was a little hasty leaving a station in my T7, losing half my hull in a collision and it cost about 8k. Ship integrity now seems to go up in cost by about 1k just flying a couple of jumps with only a breif time in SC.
Personally I think damage repair costs are now a bit too cheap and integrity is too high. I can do nothing really to prevent integrity costs, but repair costs are down to my own skill or mistakes.