Winged up two days ago for on foot missions.
When having the possibility to team up I expect that game mechanics offer team missions. But usually that's not the case. Since 2015.
At least it was fun to see each other in the hub. However all three were together in front of the terminal, we haven't seen the same missions. Luckily at least two were offered team missions on same destination, so at least the team lead got the missions shared from them.
One team mate was in my ship. When dropping from orbital cruise into glide he saw my ship he was sitting in in front of him:
And of course he was disconnected once the glide was over, and we meet finally via Apex to the same planetary station.
After finishing the mission (which was fun!) we three entered my ship and left the planet. Entering supercruise lead to blue tunnel for two of them. That never changed for them till I've reached the station and landed there. But I always saw them sitting in their chairs. They had to go to main menu and reconnect, so they could enter the hub.
That's really a quite normal experience for playing as a team. I hightly doubt the testers really test the game mechanics playing together. I even doubt there is a real testing of the new functions before implementation and release which is required in any reasonable Service Transition Process (including Service Validation and Testing).
So that's my question:
Has team play ever been tested? I now have a fourth seat. It's already impossible to play with three together without running into bugs or hair-raising design errors. You need an enormous amount of patience to enjoy the game as a team.
When having the possibility to team up I expect that game mechanics offer team missions. But usually that's not the case. Since 2015.
At least it was fun to see each other in the hub. However all three were together in front of the terminal, we haven't seen the same missions. Luckily at least two were offered team missions on same destination, so at least the team lead got the missions shared from them.
One team mate was in my ship. When dropping from orbital cruise into glide he saw my ship he was sitting in in front of him:

And of course he was disconnected once the glide was over, and we meet finally via Apex to the same planetary station.
After finishing the mission (which was fun!) we three entered my ship and left the planet. Entering supercruise lead to blue tunnel for two of them. That never changed for them till I've reached the station and landed there. But I always saw them sitting in their chairs. They had to go to main menu and reconnect, so they could enter the hub.
That's really a quite normal experience for playing as a team. I hightly doubt the testers really test the game mechanics playing together. I even doubt there is a real testing of the new functions before implementation and release which is required in any reasonable Service Transition Process (including Service Validation and Testing).
So that's my question:
Has team play ever been tested? I now have a fourth seat. It's already impossible to play with three together without running into bugs or hair-raising design errors. You need an enormous amount of patience to enjoy the game as a team.