Haulage mission not scaling with the capacity of your ship?

It seems since the beginning of gamma it has become a lot harder to find missions with a decent payout now that I have a type 6. I see very few that pay over 100k and those that do have either timed out or belong to a faction that doesn't trust me enough to offer the job to me.

It feels like I'm being pushed towards trading only, which is fair enough but not something I really want to put a lot of time into as there may or may not be a wipe imminent.

Anyone noticed this or am I just unlucky.
 
It would seem that faction rep is pretty important for this. I finally reached the next rep level with LHS 1933 and noticed I started getting some Palladium missions ~30K I wasn't getting before. I guess those big 100K+ ones might require the next level again?
 
I would have agreed with you but I'm allied with Sirius Corp and what they offer me is a bit of an insult quite frankly. They've not deigned to give me a permit to Sirius either which is also a bit of a sore point but one for a different thread probably.

I should add that I made Procyon a base of operations and got friendly with one of the factions that controls 2 of the space stations and their errands aren't really any better either.
 
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Just bad luck then I guess, if they do actually exist elsewhere and you don't have the rep for it with them.
 
Here we go, just got to my friendly neighbourhood space station and this is what I get, typical:

Screenshot_0001_zpsc9631f1d.png


The biggest payouts from Sirius Corp are all unavailable (don't really care about the assassination, even when you can get them they're practically set up to fail), cheers for that. Very frustrating.
 
Are they unavailable based on reputation or something else? If you are allied and still getting "does not trust you enough", sounds like a ticket might be in order.

If it's just timed out, that's probably just really bad luck...
 
Haulage mission not scaling with the capacity of your ship?

I don't understand why one would think that haulage missions would scale with the capacity of your ship.
Why would they?
People wanting things taken from place to place don't change what they need based upon who turns up at the door.
They have a requirement and if you don't meet the requirement then you can't do the job.
There's no point in taking your little Rascal van to Unipart and saying "why don't you have international deliveries for my tiny van?" They're a massive logistics company, they use big trucks. No point in them using little vans. For someone else a little van might be what's required for their shipments.
And there's the important part: What's required.
Their requirement does not have to, and nor should it, pay any attention to your ability to fulfil that requirement.
I really don't understand why some people seem to think that it should.
It's almost as if they expect the world to modify itself to suit their current abilities.
 
Here we go have another:

Screenshot_0002_zpsf07caed8.png


Like I said, I'm allied with Sirius so it shouldn't be a faction lack of trust thing, just really annoying.
 
I don't understand why one would think that haulage missions would scale with the capacity of your ship.
Why would they?
People wanting things taken from place to place don't change what they need based upon who turns up at the door.
They have a requirement and if you don't meet the requirement then you can't do the job.
There's no point in taking your little Rascal van to Unipart and saying "why don't you have international deliveries for my tiny van?" They're a massive logistics company, they use big trucks. No point in them using little vans. For someone else a little van might be what's required for their shipments.
And there's the important part: What's required.
Their requirement does not have to, and nor should it, pay any attention to your ability to fulfil that requirement.
I really don't understand why some people seem to think that it should.
It's almost as if they expect the world to modify itself to suit their current abilities.

Why would they not? I mean surely if there are people wanting ten tons of cargo taking from one place to another why would there not be people wanting 100 tons of cargo delivered? Doesn't seem like that big a stretch of the imagination to me.

Also I'm not complaining about delivery mission that are unavailable due to my ship being too small, it's precisely the opposite they don't even come close to filling the hold of a type 6, the missions on offer are hardly worth the time and barely cover the cost of fuel.

- - - - - Additional Content Posted / Auto Merge - - - - -

But if you click on it you should get a reason why you can't take it? What does it say?

0H 00M in red.
 
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Why would they not? I mean surely if there are people wanting ten tons of cargo taking from one place to another why would there not be people wanting 100 tons of cargo delivered? Doesn't seem like that big a stretch of the imagination to me.

I think the focus is on what reason there should be to have them. If the issue is that you just can't find/accept them, that's one thing. If the issue is that you think the game should have missions scaled to player's current abilities only then that's where people will disagree with you.
 
I think the focus is on what reason there should be to have them. If the issue is that you just can't find/accept them, that's one thing. If the issue is that you think the game should have missions scaled to player's current abilities only then that's where people will disagree with you.


Like I said at the start, it may be an attempt by the game mechanic to guide you into a different style of play then fine. But I'm definitely having a harder time making decent money off the bulletin board jobs since beta.
 
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Beta it all scaled. Now, not so much.

I'm allied with a few stations and 'occasionally' a 150k+ mission pops up but maybe just once or twice a day.

I've had just one where I was paid 195k to transport gold. Rest of the time it's the usual 10-30k missions for me and my Asp.
 
I dont think it is as easy as it was to make huge amounts of money in beta which is no bad thing IMO. I think it has been balanced. High value missions do come up but not that often and will be given on reputation. I wouldnt trust any old fly by night who knocked on the door in a rusty old hauler either. Got to earn qudos and work those systems
 
I don't understand why one would think that haulage missions would scale with the capacity of your ship.
Why would they?

They used to in beta.

Also in beta there are A LOT more missions available than it is now. Missions are almost useless in this game atm better off just do trading or pirating.
 
Also in beta there are A LOT more missions available than it is now. Missions are almost useless in this game atm better off just do trading or pirating.
Missions are great at that hauler or early, un-upgraded cobra stage of progression. Especially in systems with a lot of other players.

The current balance does seems to push you to shift into other activities once you advance past that stage, though.
 
Missions are great at that hauler or early, un-upgraded cobra stage of progression. Especially in systems with a lot of other players.

The current balance does seems to push you to shift into other activities once you advance past that stage, though.

The problem I see with that is though, you need to grind missions to unlock faction missions.

If suitable missions are already rare by default you will never get faction missions.

I do miss old Elite where faction's military offer missions directly and progression also separately.
 
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