Just saw this video: https://www.youtube.com/watch?v=nApQM_o4Mfo here and thought to myself maybe the Hauler needs a buff. It's not much cheaper than the Adder which has more cargo space, more weapons, more optional internals, more everything basically.
I initially thought expanding one of the class 3 compartments to class 4 would be helpful, but it would still not carry much more than the Adder.
I think it's best to increase both the class 3 compartments to class 4. However, have the ship come with class 2 cargo racks in those compartments by default as it currently does. I don't think this change is OP for a number of reasons:
1. Upgrading to class 4 cargo racks costs 60k total, which is a significant expense greater than base price of the ship.
2. The jump range of a fully laden E-rated Hauler with class 4 cargo racks is only a tad over 5LY.
3. The jump range of a fully laden D-rated Hauler with class 4 cargo racks isn't even 7LY.
However, with this change, the Hauler becomes a ship with a bit more longevity. Instead of being replaced almost immediately by the Adder, it has a place all the way up to the Cobra. However, that involves significant expense (at least relative to it's base price) in upgrading its cargo racks and also its FSD. There's a bit more of a trade off early players face, do they go for a pure cargo ship for extra space or the extra offensive power of the Adder? (if they're not going the Eagle->Viper combat route that is)
I also think the Type 9 needs an extra class 8 rack (entirely new) which would bring it's cargo space on par with the Cutter, and the Type 7 needs a fighter bay (as a non military locked fighter ship between the Keelback and the Type 9) but they're somewhat separate arguments.
I initially thought expanding one of the class 3 compartments to class 4 would be helpful, but it would still not carry much more than the Adder.
I think it's best to increase both the class 3 compartments to class 4. However, have the ship come with class 2 cargo racks in those compartments by default as it currently does. I don't think this change is OP for a number of reasons:
1. Upgrading to class 4 cargo racks costs 60k total, which is a significant expense greater than base price of the ship.
2. The jump range of a fully laden E-rated Hauler with class 4 cargo racks is only a tad over 5LY.
3. The jump range of a fully laden D-rated Hauler with class 4 cargo racks isn't even 7LY.
However, with this change, the Hauler becomes a ship with a bit more longevity. Instead of being replaced almost immediately by the Adder, it has a place all the way up to the Cobra. However, that involves significant expense (at least relative to it's base price) in upgrading its cargo racks and also its FSD. There's a bit more of a trade off early players face, do they go for a pure cargo ship for extra space or the extra offensive power of the Adder? (if they're not going the Eagle->Viper combat route that is)
I also think the Type 9 needs an extra class 8 rack (entirely new) which would bring it's cargo space on par with the Cutter, and the Type 7 needs a fighter bay (as a non military locked fighter ship between the Keelback and the Type 9) but they're somewhat separate arguments.