The current Powerplay rankings as of today (4/15/25) show the Federation far behind the Alliance, Empire, and Independents in system control:
Empire (all factions): 3881 systems, 254 strongholds
Independents (all factions): 3219 systems, 221 strongholds
Alliance (all factions): 2102 systems, 105 strongholds
Federation (all factions): 1276 systems, 115 strongholds
Alliance: Edmund Mahon (#1, 1450 systems, 64 strongholds), Nakato Kaine (#8, 652 systems, 41 strongholds)
Empire: Aisling Duval (#2, 1424 systems, 89 strongholds), Arissa Lavigny-Duval (#3, 1352 systems, 104 strongholds), Denton Patreus (#9, 636 systems, 33 strongholds), Zemina Torval (#12, 469 systems, 28 strongholds)
Federation: Jerome Archer (#6, 754 systems, 70 strongholds), Felicia Winters (#11, 522 systems, 45 strongholds)
Independent: Yuri Grom (#4, 1029 systems, 51 strongholds), Li Yong-Rui (#5, 842 systems, 89 strongholds), Pranav Antal (#7, 717 systems, 48 strongholds), Archon Delaine (#10, 631 systems, 33 strongholds)
There are a few mitigating factors. Obviously, even though they're grouped together above, the Independents are not united and can be counted as completely separate entities. The Empire is ahead on systems because they have 4 factions compared to the 2 each for Alliance and Federation. Still, it's apparent that Mahon is the strongest single faction, while the Empire far outpaces the other governments. Solo, the current President of the Federation is 11th of 12 factions, with only the weakest of four Empire factions behind her. If Jerome Archer and Felicia Winters were combined into a single entity, they still would only be #4 on the list - behind Mahon and both Duvals.
It's clear that Powerplay 1.0 is responsible for some of the discrepancies. Everyone knew who they needed to work for in order to get Prismatic Shields or the other popular ship systems, and some factions took advantage of the pre 2.0 gameplay loops. However, 2.0 has only continued or magnified these discrepancies. The rank rewards each faction offers definitely has an impact on what Power you choose. It appears that extra profits on food, medicine, and salvage aren't helping the new President of the Federation gain support. Archer seems to be doing a bit better by offering reduced weapons module cost and increased bounty payouts, but he's still well behind the major players in the Empire and Alliance. Mahon's trade bond bonus on sales is apparently drawing lots of supporters. Even the Independents have the triple threat of Yuri Grom offering bonuses to exploration and trade along with weapon discounts.
Is this a situation beyond fixing? Past rewards have built up strong loyalty for certain factions, and the current system rewards are skewed to others, with the Federation left in the dark. What reasons do people have to sign up for the factions with middling rewards and no momentum?
Empire (all factions): 3881 systems, 254 strongholds
Independents (all factions): 3219 systems, 221 strongholds
Alliance (all factions): 2102 systems, 105 strongholds
Federation (all factions): 1276 systems, 115 strongholds
Alliance: Edmund Mahon (#1, 1450 systems, 64 strongholds), Nakato Kaine (#8, 652 systems, 41 strongholds)
Empire: Aisling Duval (#2, 1424 systems, 89 strongholds), Arissa Lavigny-Duval (#3, 1352 systems, 104 strongholds), Denton Patreus (#9, 636 systems, 33 strongholds), Zemina Torval (#12, 469 systems, 28 strongholds)
Federation: Jerome Archer (#6, 754 systems, 70 strongholds), Felicia Winters (#11, 522 systems, 45 strongholds)
Independent: Yuri Grom (#4, 1029 systems, 51 strongholds), Li Yong-Rui (#5, 842 systems, 89 strongholds), Pranav Antal (#7, 717 systems, 48 strongholds), Archon Delaine (#10, 631 systems, 33 strongholds)
There are a few mitigating factors. Obviously, even though they're grouped together above, the Independents are not united and can be counted as completely separate entities. The Empire is ahead on systems because they have 4 factions compared to the 2 each for Alliance and Federation. Still, it's apparent that Mahon is the strongest single faction, while the Empire far outpaces the other governments. Solo, the current President of the Federation is 11th of 12 factions, with only the weakest of four Empire factions behind her. If Jerome Archer and Felicia Winters were combined into a single entity, they still would only be #4 on the list - behind Mahon and both Duvals.
It's clear that Powerplay 1.0 is responsible for some of the discrepancies. Everyone knew who they needed to work for in order to get Prismatic Shields or the other popular ship systems, and some factions took advantage of the pre 2.0 gameplay loops. However, 2.0 has only continued or magnified these discrepancies. The rank rewards each faction offers definitely has an impact on what Power you choose. It appears that extra profits on food, medicine, and salvage aren't helping the new President of the Federation gain support. Archer seems to be doing a bit better by offering reduced weapons module cost and increased bounty payouts, but he's still well behind the major players in the Empire and Alliance. Mahon's trade bond bonus on sales is apparently drawing lots of supporters. Even the Independents have the triple threat of Yuri Grom offering bonuses to exploration and trade along with weapon discounts.
Is this a situation beyond fixing? Past rewards have built up strong loyalty for certain factions, and the current system rewards are skewed to others, with the Federation left in the dark. What reasons do people have to sign up for the factions with middling rewards and no momentum?