I mean, spent 30 min in a NAV Point as I did pre-1.1 and Before I had a good amount of wanted coming in. Now it was just boring, nothing interesting?
So they buried the Bounty hunter job?
I mean, spent 30 min in a NAV Point as I did pre-1.1 and Before I had a good amount of wanted coming in. Now it was just boring, nothing interesting?
So they buried the Bounty hunter job?
I mean, spent 30 min in a NAV Point as I did pre-1.1 and Before I had a good amount of wanted coming in. Now it was just boring, nothing interesting?
So they buried the Bounty hunter job?
They fixed the never ending stream of 'wanted' NPC's that would show up. It was in the patch notes. We have to work just a bit harder now, and search more than one location while hunting.
I thought that just had to do with RESs
Was hunting in my usual spots Scirth and HIP 18527...plenty of targets...bagged 200k in short time.
I thought that just had to do with RESs
I mean, spent 30 min in a NAV Point as I did pre-1.1 and Before I had a good amount of wanted coming in. Now it was just boring, nothing interesting?
So they buried the Bounty hunter job?
I putzed around in a res last night and it was pretty much the same. Its the RINGS without res's that got changed, that was literally a never ending stream of pirates, 1 after another.
Oh yeah, that is right.
I remember during one of my short stints as a miner (couldn't stomach doing it for more than a few trips) I made more money fending off pirates than I did actual mining. As soon as I dropped in to a ring, away from the RES it was like pirate parade.
Why did they nerf nav points then? Bounty hunting was not exactly the highest income activity. But it sure was the only fun activity.
Why did they nerf nav points then? Bounty hunting was not exactly the highest income activity. But it sure was the only fun activity.
We are saying it doesn't appear to be nerfed and that you probably just had bad luck with your instancing. Jump out, jump back in see what side of the die you get next![]()
I putzed around in a res last night and it was pretty much the same. Its the RINGS without res's that got changed, that was literally a never ending stream of pirates, 1 after another.
I spent 20mins at a nav point yesterday waiting for someone wanted, it was a fed dropship took him down to 6% then he jumped then had to wait about 5 for another target, other times they turn up fairly well, noticed that npc's still steal kills not as bad as in beta or earlier versions but still happening, Also still get wanted when someone decides to fly through your beam laser or stream of multi cannon. I usually play in solo mode. The thing I find really frustrating is when you take on a mission to kill 6 pirates in another system , you kill 5 then go to a USS and you get contract changed and loose all the kills for the mission you were on, so if you want to complete the mission you have to kill 6 pirates again, just because you get offered another contract it shouldn't mean you have to start over again,
I avoid USS's, pirate missions are quicker and less tedious if you stick to Nav beacons and RES's.
Nav points in Anarchy systems should be dangerous right? Now they are just lame.