Have visitors respond to the day night cycle.

Hi, my background is huge fan of jpog back in the day (and i do measure jwe to this very much so), played jwe1, just found and loving jwe 2 in the last week.

From having done the dfw campaign and started on chaos thoery, and looking around, i'm very in love with the game so far, especially compared to jwe 1 which i thought was a disappointment. Its half a step closer to the feeling of jpog (probably the infinitely improved lighting), i love the planet zoo for dummies decorations, so many little things like the buildings can customise the roof, slightly more depth in dinosaur happiness game, all of it, i love it. I even highly like the scientist mechanic for park functions, though wish it was a bit harder.

Anyway.. i feel like suggesting, there's only one thing so far that's keeping this game from complete greatness.. if there is going to be a day night cycle, the visitors and the park shouldn't be oblivious to it. 80% of them should at least file back to lodgings or entertainment and away from the animals. Doesn't have to effect the numbers game. Its just a noticeable fault every time to see it in full dark and zero difference in ant behavior.

Sure you can just turn off the day night cycle, but it would be fun.

Thanks for considering.

Also being able to click on the visitors like jpog and the planet games would be huge for immersion. JWE 2 seems deep enough as it is that making a point to force you to think the game is only about dinosaurs isn't required anymore?

pps. Last suggestion, backporting JWE2's lighting into jwe 1 might actually help, jwe1 still has a better campaign and still would be a valid side experience to jwe2 for just the narrative.
 
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