Update 1.2 introduced a very cool function : reboot. It basically turns off the whole ship for a few seconds, then restarts it in an attempt to repair modules that have been destroyed (reduced to 0% health), by taking double the amount of restored % from other modules. I really like the concept, and the execution has very nice graphical details. Now my question is :
Apart from testing it out, have you ever actually used the reboot function? If so, in what situation?
I'm about to go on my first exploration trip with my shiny new Asp Explorer, and was wondering if during my journey I might need to use this function after a hypothetical accident. So far doing bounty hunting I've never had the opportunity to use it.
Apart from testing it out, have you ever actually used the reboot function? If so, in what situation?
I'm about to go on my first exploration trip with my shiny new Asp Explorer, and was wondering if during my journey I might need to use this function after a hypothetical accident. So far doing bounty hunting I've never had the opportunity to use it.
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