HD 164492A

I read on Wikipedia that the star HD 164492A in the Trifid nebula is a big old boy and I'd like to visit it but does anyone know what system it's in in the game?

I searched on the galaxy map but didn't find anything when using the system name (HD164492 I'm assuming).

Cheers!
 
Hm. interesting. doesn't look like it. no o-class around the trifid nebula to see.

Oh well I guess they can't put them all in but I was hoping a whopper like that would've made it in.

(I forgot we can search by star class - doh!). Thanks again though!
 
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I should perhaps point out that, just because the star is not in or near the Trifid Nebula, does not necessarily mean the star is not in the game. Because IRL stars do not necessarily exist at the same distance as the IRL nebulae they are IRL associated with. In other words, the database of star distances and nebula distances were not correlated for logical consistency.

Eta Carinae is the perfect example of this. Out there in the real galaxy, Eta Carinae sits right in the middle of the Eta Carina Nebula - after all, the unstable supergiant star is the main reason why the nebula is visible in the first place. However, in the ED universe, the star and nebula are 1000 LY apart.
 
I should perhaps point out that, just because the star is not in or near the Trifid Nebula, does not necessarily mean the star is not in the game. Because IRL stars do not necessarily exist at the same distance as the IRL nebulae they are IRL associated with. In other words, the database of star distances and nebula distances were not correlated for logical consistency.

Eta Carinae is the perfect example of this. Out there in the real galaxy, Eta Carinae sits right in the middle of the Eta Carina Nebula - after all, the unstable supergiant star is the main reason why the nebula is visible in the first place. However, in the ED universe, the star and nebula are 1000 LY apart.

I see what you mean. But in that case, how would one search for it?
 
Eta Carinae is the perfect example of this. Out there in the real galaxy, Eta Carinae sits right in the middle of the Eta Carina Nebula - after all, the unstable supergiant star is the main reason why the nebula is visible in the first place. However, in the ED universe, the star and nebula are 1000 LY apart.
I wonder about Eta Carinae and its nebula in Elite. What we see on Earth now in 2017 is how the star (and nebula) looked 7,500 years ago. What we can see in Elite is how they might look in 3304: compared to the arrival of its light on Earth, that would be 8,800 years later. As far as I know, the star(s) and the nebula do move away from each other, although I have no idea about the exact speed. Still, that would mean the system no longer sits in the center of its nebula. A thousand lightyears in the space of almost nine thousand years still sounds a bit much to me though.
The much smaller Homunculus nebula should still be closely around Eta Carinae, but that part's not in-game.
 
I see what you mean. But in that case, how would one search for it?

Look up the SIMBAD database, linked by goemon above. Under "Identifiers", it lists all the star catalogue designations this star has. In this case, there are 36 of them. Try copy-and-pasting each one in turn into the ED navigation target search on the galaxy map.
 
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I see what you mean. But in that case, how would one search for it?

the approach searching via other names/designation is usually a safe bet... and especially around 90% of all HIP stars are in the game and can befound by searching for their HIP number.

there are also cases, where the HIP number can't be found, while the star being in the game under other names (rare case: HIP 24080, found as HD 2718 on the galaxy map) or where the star with the HIP number has not the same star class or luminosity as the real galaxy star of the same star number (HIP 5714).

so, how to go about it?

one way is to use eddb.io to search for the o-class stars around trifid sector. this leads to Herschel 36, an interesting star, but not the one you are searching for, and some other stars like Thor's Eye...

there are a lot of b-class stars around trifid. an option would be to get a plot of the position of your star from earth, go to sol, and click through those b-class stars till you get a matching position.

the third option would be to hope for Jackie Silver to read this thread, as Jackie intends to visit all HD stars ingame, and if your star is ingame Jackie will know how to find it :D (a PM might be helping with that...)

___

I'm working on a list of real galaxy supergiants and hypergiants, and there are a few missing in the game (especially the pistol star!), but there are a lot of them in the game.

so, if you simply want to visit some extreme supergiants, i can provide you a list :)

if you haven't been there, start with betelgeuze, and go on to La Superba (Y Canum Venaticorum).

HD 268757 is a F-Class supergiant with a landable, but requires some manual plotting.

HD 80077 is a weird A-class supergiant in a very extreme system

Pi Puppis is a red supergiant with a lot of landables in system

BC Cygni is a crazy large star... with landables

and so on till

V4641 Sagittarii - the furthest non-pocedurally generated real galaxy system from sol :)
 
I wonder about Eta Carinae and its nebula in Elite. What we see on Earth now in 2017 is how the star (and nebula) looked 7,500 years ago. What we can see in Elite is how they might look in 3304: compared to the arrival of its light on Earth, that would be 8,800 years later. As far as I know, the star(s) and the nebula do move away from each other, although I have no idea about the exact speed. Still, that would mean the system no longer sits in the center of its nebula. A thousand lightyears in the space of almost nine thousand years still sounds a bit much to me though.
The much smaller Homunculus nebula should still be closely around Eta Carinae, but that part's not in-game.

Yes, I don't think there's any force in the universe capable of accelerating a supergiant star to 20% of lightspeed, without completely destroying the star in the process. The cataclysmic variability proves that Eta Carinae doesn't have much structural integrity to begin with, you can't just pick it up and push it around as if it were a solid ball. I'm afraid this, like Mitterand Hollow, has to be put down to an error in the the hand-crafted detail added to the ED galaxy.

And, as far as I am aware, ED does not attempt to reposition fast-moving objects in the galaxy to "where they should actually be in 3303". For the most part, they are situated "where they appear to be from the perspective of Earth in 2014". The skybox as seen from Sol is the night sky of 2014, not of 3303.
 
Yes, I don't think there's any force in the universe capable of accelerating a supergiant star to 20% of lightspeed, without completely destroying the star in the process. The cataclysmic variability proves that Eta Carinae doesn't have much structural integrity to begin with, you can't just pick it up and push it around as if it were a solid ball. I'm afraid this, like Mitterand Hollow, has to be put down to an error in the the hand-crafted detail added to the ED galaxy.
Yeah, me saying that it's "a bit much" was an understatement. I also meant that at least some of the distance could be explained by this, but not the entire in-game distance - I should have put things better though.

And, as far as I am aware, ED does not attempt to reposition fast-moving objects in the galaxy to "where they should actually be in 3303". For the most part, they are situated "where they appear to be from the perspective of Earth in 2014". The skybox as seen from Sol is the night sky of 2014, not of 3303.
Hm, you're probably right. I never looked up in Elite the night sky from Sol: so, it wasn't adjusted to be for the future then? To be honest, I find that a bit odd, seeing how the devs mentioned on several occasions how you could go there and the skybox would be accurate. Although I guess it still is accurate then, it could just be more accurate.

Also, the only example to the contrary that I can think of is the G2 gas cloud (named a dust cloud in-game), but that wasn't inserted from a catalogue, so the devs did hand-tweak where it is.
 
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