Head Tracking Driven Avatar Animation

I haven't heard anything about this, but I think it would be a very nice touch to really sell the immersion. If you have VR/Headtracking enabled, or even just using headlook on a monitor, that would drive the animation on your avatar, so that in Multicrew you can see your crew mates looking about. Again, a really small thing, but I think it would do wonders for immersion, and I don't think it would be very difficult to implement from an animation standpoint. Head translation would bring up a few issues, but rotation? Should be easy peasy.
 
I think this is a great idea!!

I would also add, that the controls for joystick and throttle should match your personal mappings. Right now they do not, and assume default control mappings are being used.
 
Back
Top Bottom