Has this changed in 1.2?
Inoticed tonight that my Type 6 was not getting as hot when doing FSD jumps. Before 1.2 it was always close to danger and now it seems to be quite safe.
I know the display of meters are different but was asking if that changed the amount of heat it can take before getting damaged, as it seems to have.
Which is great as it was a complete pain before!!
I think that part of the change log may be obsolete. I think the old 100% level has been reverted while keeping the changes in the heat gauge and module damage instead of hull damage.