Rafe Zetter
Banned
All of the above is why ED is contrary to itself on so many levels - simulated X - handwavium Y - and why many players have and keep asking the same questions over and over about this kind of stuff.
It's either newtonian physics or it isn't - high STRESSES on the ships frame - sure thing, but I'm guessing they can't or won't simulate that because then the players will complain they can't perform 90deg turns without splitting thier ship in half, so instead inertia and frame integrity under high G LOADING, doesn't exist.
I can only assume the heat generated on or over planets is the placeholder for atmospheric worlds - I think the explanations of "heat generated from thrusters for manouvres" holds no merit, because as you say OP - nothing is generated in space when high G moves are performed. I would sort of buy the explanation of "weak thrusters getting DAMAGE, while fighting high G conditions" - but then why can you scoop from a star with no problems? - Add to that your neutron star question pretty much dropkicks anyones explanation of "coz physics" into a cocked hat. There's nothing that can withstand the gravity well of a neutron star - they are literally just 1 step away from becoming black holes with a teaspoons mass equalling 1 BILLION TONNES, give or take, and it's beam is the universes most dangerous microwave with the ability to turn an ENTIRE PLANET planet into ash - the deathstar made real... and yet.
yet - you can just take a calm stroll, right through it's ejection, repeatedly.
but a beam laser can tear your ship to shreds.......... right........ ok...
(I wonder if the OP knows what space cakes are? - possibly a little young for that)
Edit - question: how do you pronounce you name phonetically? chay-tid-uh? (gaelic?)
It's either newtonian physics or it isn't - high STRESSES on the ships frame - sure thing, but I'm guessing they can't or won't simulate that because then the players will complain they can't perform 90deg turns without splitting thier ship in half, so instead inertia and frame integrity under high G LOADING, doesn't exist.
I can only assume the heat generated on or over planets is the placeholder for atmospheric worlds - I think the explanations of "heat generated from thrusters for manouvres" holds no merit, because as you say OP - nothing is generated in space when high G moves are performed. I would sort of buy the explanation of "weak thrusters getting DAMAGE, while fighting high G conditions" - but then why can you scoop from a star with no problems? - Add to that your neutron star question pretty much dropkicks anyones explanation of "coz physics" into a cocked hat. There's nothing that can withstand the gravity well of a neutron star - they are literally just 1 step away from becoming black holes with a teaspoons mass equalling 1 BILLION TONNES, give or take, and it's beam is the universes most dangerous microwave with the ability to turn an ENTIRE PLANET planet into ash - the deathstar made real... and yet.
yet - you can just take a calm stroll, right through it's ejection, repeatedly.
but a beam laser can tear your ship to shreds.......... right........ ok...
(I wonder if the OP knows what space cakes are? - possibly a little young for that)
Edit - question: how do you pronounce you name phonetically? chay-tid-uh? (gaelic?)
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