Heat damage high-waking from Orbital cruise

I'm on my way back to Jaques in my level 2 engineered DBX. I stopped off at an icy planet orbiting a white dwarf, orbiting a neutron star, orbiting a black hole.
Away from stars, it runs at 18% heat and I never have heat issues, but when I charged FSD for the next jump right after taking off, my heat shot up to 129%
If I was near a star, or the planet had an atmosphere, I could understand that, but an icy, airless world? What's up with that?

Edit: not orbital cruise, just normal space. Oops.
 
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Yep, using thrusters near planets can cause intense heat buildup if turning sideways our upside down relative to the planet. Most of the time you dont notice except in situations like this or combat... or accidental silent running.

May be 100% wrong hear but last I recall that was the way it worked.
 
I thought it was from how your maneuvering thrusters are working constantly against the local gravity, and so produce more heat in the background compared to normal spaceflight.

Flipping the ship over so the belly is up top, boosting, thrusters, and charging the FSD all simultaneously is a fun way to heat up! :D
 
It isn't just high waking, if you get into combat within the gravity well of the planet your heat will go up much faster as well. Takes energy to fight gravity.
 
This happens to me in high orbit, if you start charging but are nowhere aligned with the escape vector the heat shoots up as you move to align.

Exactly this,
If i boost to 90° to get high, than charge for highwaking on the horizon at 20° but still drift upwards to the 90° the heat goes up wild.
Make sure to have the flightvector aligned with your destination before charging fsd, i boost to the highwake destination at least once to be sure.
 
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The planet was 1.4 G
I was aligned with the destination star, but I was upside-down relative to the planet (a few km altitude). I had recently boosted.

I guess the thrusters working overtime against the planet's gravity could explain it. Thanks.
 
I've had this a few times, especially in the Clipper which tends to drift a lot due to its size. I find that briefly disengaging Flight Assist reduced the heat level back to normal
 
The planet was 1.4 G
I was aligned with the destination star, but I was upside-down relative to the planet (a few km altitude). I had recently boosted.

I guess the thrusters working overtime against the planet's gravity could explain it. Thanks.
There you go.

High G and flying upside down are the culprits.
Your top thrusters are much much less efficient compared to the ones on your belly.
 
when I charged FSD for the next jump right after taking off, my heat shot up to 129%

The only time I've ever had a heat spike when jumping from low orbit or just off the surface was when I was inverted relative to the ground. Make a habit of checking your inclination to the horizon. If you are inverted, roll the ship.

Higher G worlds are more likely to cause this as well.
 
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