Good afternoon folks of Elite
So I've been upsetting the local Python owners for some time now, and my pilot (not me!) wants to see the sights, and do it properly.
Because I don't have annie type money, and wouldn't make an explorer of it if I did have one, I'm looking at asp vs. DBE.
Asp has largely been considered the second top dog when looking at stats on paper thanks to the jump range, internal space and awesome sounding engines (and you thought I had a legit third reason).
On the other hand, heat management isn't mentioned much in exploration outside of how easy it is to fuel scoop. As it happens I've done two test builds in Coriolis (see below) for pretty specialised exploring, and actually the jump range isn't a tragic drop off at all in the DBE at just under 1LY less, and the only drawbacks from there involve slower scooping and less AFM space.
But I know how awesome the DBE is for heat management. Aside from making scooping easier, which is nullified by the Asp's more hench fuel scoop, how important is heat management?
I'm well aware of the tales of explorers FSDing into binary star systems and the like that cause dropout and damage almost immediately on jump in, but would be interested to see how much of this is attributed to heat management. If the DBE takes half the damage the asp will, the AFMs can go to hell and I can go exploring in a ship that looks better to my eyes (I know some people think it looks ridiculous) and won't sound like a 1950's fighter aircraft with engine problems.
Builds:
http://coriolis.io/outfit/diamondback_explorer/02A4D5A3D3D3D5C-------320o432i2f.AwRj4zTI.Aw1-kA==
http://coriolis.io/outfit/asp/02A4D5A4D3D5D5C----------3e0t430j0j2i2f.AwRj49Slmo==.Aw18WQ==
^I'm aware the Asp can fit a 6A fuel scoop, but I'll be damned if I am spending 26 odd mill on a fuel scoop. Also no, I won't organise my priorities like a man...I'll do that when I buy the damn ship and can be bothered.
So I've been upsetting the local Python owners for some time now, and my pilot (not me!) wants to see the sights, and do it properly.
Because I don't have annie type money, and wouldn't make an explorer of it if I did have one, I'm looking at asp vs. DBE.
Asp has largely been considered the second top dog when looking at stats on paper thanks to the jump range, internal space and awesome sounding engines (and you thought I had a legit third reason).
On the other hand, heat management isn't mentioned much in exploration outside of how easy it is to fuel scoop. As it happens I've done two test builds in Coriolis (see below) for pretty specialised exploring, and actually the jump range isn't a tragic drop off at all in the DBE at just under 1LY less, and the only drawbacks from there involve slower scooping and less AFM space.
But I know how awesome the DBE is for heat management. Aside from making scooping easier, which is nullified by the Asp's more hench fuel scoop, how important is heat management?
I'm well aware of the tales of explorers FSDing into binary star systems and the like that cause dropout and damage almost immediately on jump in, but would be interested to see how much of this is attributed to heat management. If the DBE takes half the damage the asp will, the AFMs can go to hell and I can go exploring in a ship that looks better to my eyes (I know some people think it looks ridiculous) and won't sound like a 1950's fighter aircraft with engine problems.
Builds:
http://coriolis.io/outfit/diamondback_explorer/02A4D5A3D3D3D5C-------320o432i2f.AwRj4zTI.Aw1-kA==
http://coriolis.io/outfit/asp/02A4D5A4D3D5D5C----------3e0t430j0j2i2f.AwRj49Slmo==.Aw18WQ==
^I'm aware the Asp can fit a 6A fuel scoop, but I'll be damned if I am spending 26 odd mill on a fuel scoop. Also no, I won't organise my priorities like a man...I'll do that when I buy the damn ship and can be bothered.