There has always been in previous coaster games the ability to summarize the crowds thoughts and get a feel for how you are doing but its really hard to then take that information and find the trouble areas or the areas that you are doing well. You have information like happiness, thirst, hunger, fatigue, cash levels, liter and vomit.
It would be great, instead of in a list UI you see lots of people are hungry or thirsty, if instead you could enable a heatmap and see the areas in the park where people are most thirsty, or sick. Given the plans to have thousands of guests in a park and the idea of the Living UI, as the devs have named it. I think that heatmaps would give a very live view of whats going on in your park, allow Manager players like myself the information to have great parks without doing tedious actions like try and scour paths for litter or scroll around listening for people vomiting.
Really enjoying the alpha so far, cant wait for the management systems to come alive, hopefully something like what im suggesting here can make its way into the game at some point.
It would be great, instead of in a list UI you see lots of people are hungry or thirsty, if instead you could enable a heatmap and see the areas in the park where people are most thirsty, or sick. Given the plans to have thousands of guests in a park and the idea of the Living UI, as the devs have named it. I think that heatmaps would give a very live view of whats going on in your park, allow Manager players like myself the information to have great parks without doing tedious actions like try and scour paths for litter or scroll around listening for people vomiting.
Really enjoying the alpha so far, cant wait for the management systems to come alive, hopefully something like what im suggesting here can make its way into the game at some point.