height map suggestions

It looks like the height maps use only 8-bit resolution. If you were hoping to use gradient tools in your drawing program to get nice smooth slopes, forget it. Because the resolution is so coarse, every slope is a stairstep with steps about 1m high. Setting Photoshop to 16 bit resolution didn't help: Planet Zoo itself needs to accept 16-bit TIFF files. Since Planet Zoo has no trouble displaying smooth slopes, it obviously uses a higher resolution internally, so hopefully this change wouldn't be too difficult to implement. To my mind the inability to generate smooth slopes is very nearly a showstopper.

The fact that the height range is so great (256 M) means that for most practical purposes the range of heights you're working with (say -10 m to +40 m) is compressed into a very narrow range of gray shades, and they can be very difficult to distinguish. An option to restrict the heights to a smaller range, say 50m as opposed to 250 m, would result in much more readable and editable maps.
 
I don't know if it's 8 bit specifically, but they've said that the height changes in the maps go at 1 meter intervals (like the water). So, no changes to resolution will change that 1 meter jump.
 
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