Hello FD, I Am A Die-hard Fan

I left the game after I bought my first Ton of Slaves......For all that is good in the void.....WTH is a ton of slaves

English Gross ton is 1016.5 Kg metric. Average weight of a human being 80.7 Kg
So nearest dammit that would be..... 12 human slaves. Now the big question how on earth do they manage to get 12 slaves in that itty bitty 1 ton container.....Realism died right there for me.
This game game lack even the base fundamentals of how trading should be.
1 Ton of slaves......Pfft!!
 
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Great game , eased off a little bit as it was taking over my life lol. Does need more things to hunt down and more mid range ships and perhaps a dedicated mining ship with refinery etc included .

the ability to change and move around every ship module would. Be nice say like a large fsd but have a small shield generator but a large. Power plant and p- dis so you can run power hungry things with out too much balancing .


maybe we could have ships in distress that we could help maybe give a tow or spare parts or fuel .

the ideas are endless but will make civilised space crowded with things to do , at the moment there is not enough happening as parts of space are so empty and rarely visited .

reduce cargo weight to 500kg so you double the container numbers , make it viable to transport a mixed load. With stuff being cheap to buy in heavily used space but really expensive on the fringes make people travel out to get the best prices.


all of these things would be easy to do , as would doubling the npc 's
 
I stil love the game even though PP is a complete non-eventt for me. .. not sure why.

I really hope some decent mission content arrives soon.

I keep saying it but Privateer II .. that had real content.
 
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