Newcomer / Intro Hello! I'm Installing Elite Dangerous Right Now - I have Questions & Goals

So... While I'm Installing Elite Dangerous right now I decided to register on the Forums and Watch many videos to
learn the basics!

There are a few things I would like to say:

-> I'm always going to play on Open, since I would love to meet the community and make friends! (But I've heard some people shoot newbies xD)
-> I'm planning on doing delivery Missions or I'll just explore! What do you recommend for each? (Ship, Equipement etc.)
-> After I even start to explore or deliver things I'm gonna have to learn how to fly! (ahah) I'm playing on a PC and I have no Controller/Joystick, Can I play well this way?
-> My favourite Space Games are Freelancer and Avorion, I hope to include Elite in those games!

Thank you for reading this and trying to help :)
 

Yaffle

Volunteer Moderator
You won't be in open until you make your first jump, so don't worry if you seem to be trapped in another mode.

Your starter ship, the sidewinder is free to replace as much as you like. Until you modify it, say by adding a better drive. At first you literally have nothing to lose, so if you get wasted and lose your money, just reset the commander. As you progress you'll see downsides to being destroyed.

Missions are a good way to start, and will give you some cash assuming you can complete them. Delivery ones are fine.

I do suggest you have a go (no need to complete) the training just to get a feel for the flight model and some other basics.

Good luck, and welcome, Commander.
 
First, let me welcome you to the Elite: Dangerous Galaxy. My rule 2 is; Have Fun (it is just a game, but WHAT a GAME!). Rule 2a is; In VR have LOTS more fun!!!

The learning curve is so steep (it has an overhang!) that the mountain goats go around in teams, roped together (and even then they may fall off, but that means the Vultures get to eat!). However, when you master something, and do it well, the buzz is worth the effort. To my mind the most important skill to master is landing your ship. Until you can do this nothing else matters (how can you complete a mission, for example, if you killed yourself on landing?). It would be a good idea to go through some of the Training missions to start learning the necessary skills to survive.

Now, Golden Rule 1, which is; Never Fly if you cannot cover the REBUY. REBUY is the insurance excess on your ship, and is 5% of the value of your ship (including all upgrades, but not the cargo). Any changes you make to a ship will affect the REBUY. You can see what your REBUY is on the Status screen (normally accessed by pressing key 4 when in cockpit view, although I do not know how to access the Status screen on a console), bottom left, below Balance. If you get killed, and you can cover the REBUY, you will get a replacement ship identical to the one you lost (although the cargo bay will be empty). However, if you cannot cover the REBUY you may well end up back in a basic Sidewinder. Please do not let this happen to you, as the forum is littered with tales of woe when other Players have ignored Rule 1, and then got killed. This links to the latest I have seen;

https://forums.frontier.co.uk/showthread.php/324391-1-5-years-to-get-Anaconda-1-day-to-lose-it

You will, at various stages, upgrade your ship (buying is covered in the next paragraph). Be aware that all internal equipment has numbers and letters associated with them. The number is the Class, while the letter is the Rating. Until you have a good understanding of the Class make sure (when upgrading) to fit the same Class as the unit coming out. There are stories of Players who fitted a 1A FSD to their Sidewinder, thinking it would help increase the jump range, only to find that (as the FSD that came out was a 2 Class) they had REDUCED the jump range. The letter is for Rating, with E being the weakest and A being the strongest. However, there are two that confuse this somewhat. All D Rated equipment are very light (and are preferred by Explorers for this reason), while B Rated has heavy armour (which is great for combat specialists). I do not (at this time) intend to explain weaponry, as this is definitely a matter of personal preference.

When you decide to buy a new ship, try to have 200% of the purchase price first. That way you have enough for the ship, some basic outfitting, a couple of loads of cargo, and a couple of REBUYs (just in case). If you are trading in a ship, take it back to factory spec first. When you sell any ship you will always take a 10% hit on the value of the ship at the time of selling. However, if you take it back to factory spec first you get back the full amount that you paid for the upgrades (at this time, at least). Then, when you sell the ship, your losses will be reduced. For example, I have an A Rated Cobra MkIII worth 10Mcr. If I were to sell her now I would take a loss of 1Mcr. However, if I take her back to factory spec and then sell her my loss will be about 35Kcr.

Have fun, fly safely, and see you out amongst the stars. Feel free to ask any questions, we all had to learn somewhere, and those that care will answer all they can.
 
Excellent answers from those above. I want to add a couple of things:

Firstly, learn the ropes before you buy a new ship. As Yaffle says, you can replace that starter Sidewinder for free, as often as you like, so you might as well take advantage of that. Use it to get used to the game, because it doesn't matter how often you accidentally boost into walls.

Secondly, yes, you can play well without a controller/joystick. I've been playing with touchpad and keys for years, and am perfectly happy that way. If you do decide to move onto a joystick, there's people here who can give great advice on what to buy. But it's by no means necessary.

Also, if you are playing with touchpad/mouse and keys, a lot of people seem to like having yaw on the x axis of the touchpad/mouse. Personally, I don't, using touchpad for roll and pitch seems more natural to me. But it seems like the most common setup, so you might want to give that a go.

Oh, and as I always say to new players: never listen to anyone who tries to say there's a right or wrong way to play the game. We all start with a ship and some money, and beyond that, what you do is entirely up to you.
 
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-> After I even start to explore or deliver things I'm gonna have to learn how to fly! (ahah) I'm playing on a PC and I have no Controller/Joystick, Can I play well this way?

I have only ever played on my laptop using keys only, I too have been playing for years and consider myself competent. It did take me a while to find the keybinds that work for me but you will find yours too eventually.
It is perfectly possible to play well without a large/expensive setup, but more importantly it is MASSES of fun however you play this game [smile] so whether you do it well is irrelevant [yesnod]

good luck and enjoy.
 
Open: yes, there are people who shoot newbies. A few of them (very few) are notorious for it.
On the other hand:
- I haven't met any of them in game yet, and I do play (on my second CMDR) mainly in Open, but I drop back into Solo or Group mode if there's too many people around (my FPS take a huge hit then) or if I just want to hng out with a few people in the same group. I have met, however, other CMDRs who attacked me without giving a reason, and some CMDRs who were RP'ing as pirates (properly!). Which gets me to the main point (and that one is important):
Never fly what you can't rebuy!

If you're in ED and lose your ship (for whatever reasons), you can rebuy it (without the cargo) for IIRC 5% of the original purchase price. If you can't afford that, you're back in the starter Sidey, no matter how advanced you thought you were. Many people have lost their hard earned Python that way, and a lot of those have (at least announced to...) quit the game.
Oh, and when you die, you lose all collected and unsold exploration data, combat bonds or bounty vouchers, too. Unpleasant (I'd use a stronger word, but we have a pretty rigorous filter on the forums) if you're on your way back from an exploration trip to Beagle Point.

- Delivery or exploration ships: well, first of all, like everybody else, you'll start of in the trusty Sidewinder. You'll then have to decide whether to upgrade and engineer that Sidey, or switch to one of the "better"[1] ships. In either case, you'll need money for that, and at the start, that will look like a lot of money. Unless you want to take some shortcuts (I wouldn't call them cheats, but you'll need to use serious out-of-game information), that will take some time. You may see that the next few ships after the Sidey are pretty cheap in their basic loadout, but the upgrades rapidly accumulate to a few million credits. Keeping in mind that the advanced discovery scanner, which is basic equipment for exploration, will set you back 1 million Credits, my small go-to ship for anything non combat related is the Dolphin (requires Horizons).

- You'll have to learn how to fly (and, more importantly, land) before you even start any missions. Can't hand in any missions if your ship is now a streak of paint on the inside of a station. That's what the tutorial missions are there for. Do them. Just don't despair on the advanced combat tutorial - that one is called "advanced" for a reason, and is pretty much harder than most combat scenarios (except PvP) you'll encounter inside the game. Controller/stick - well, you can (many do, among them some of the best combat pilots) play the game with keyboard and mouse. How far you want to take the immersion is entirely up to you, there's a few really crazy people here on the forum in that regard...


[1]Arguably, the Sidey can be a very good multi purpose ship. There are people who go for triple Elite in the Sidey, there's one guy who took a Sidey to Beagle Point, and there's at least one PvP pilot who will attack anything in his Sidey.
Admittedly, those upgraded and engineered Sideys have little resemblance to your starter ship.



 
Thanks for the Help Guys!

I really appreciate your replies! It has helped me a lot!
The community is really great! :D

I just played 7 hours straight, I already got the hang of Docking, Travelling with the FDS without missing my mark 50 times XD I already got 500k+ doing Delivery Missions!
I've bought myself a Hauler and Upgraged the FDS, Thrusters and Cargo Space. By the way guys I have one question, it says my Ship is worth 60k and below is says Insurance: 6k, Do I need to click somewhere to buy the 6k Insurance?? And I still haven't found anyone bad, everyone seems to mind their own business.

Again... Thank you so much for your help! I just didn't complete the Advanced Fighting Tutorial, I don't like PvP much. Exploring and being the DHL of the Galaxy is nice :D
 
Not sure if this will help you, but I have a free game from the windows store called Extreme Landings. Before playing the game in open, I went back to it (been about a year since I played it), and played it for a bit. This helped me because it has been a while since I played a game that had yaw controls to it. Landing in Elite Dangerous is so much easier. I haven't played the other games you listed. So I am not sure if they have yaw controls. If so, then you probably will not need it. I wanted to refresh on how to use it better so I didn't crash into someone or something. Afterwards, I had no problem at all playing this game.

The biggest "learning curve" I have seen is remembering what buttons do what, and combat (which I am avoiding). As far as regular flight, the controls are smooth. Much better than most airplane flight sims I have played.

As mentioned above, there are some players that will attack new players. Not sure why attacking someone that cannot put up a challenge gives them a thrill. But with this gaming community, those people are few, which is good. I always use the power subsystems to keep most power to engines, and the rest into system (system helps shields recharge faster). Then, if I can't outrun them, I put full power into system till my drive recharges, or powers up. Then I try to run away.

Also, remember that there is always safety in numbers. So, I would also recommend asking if there are some commanders that will be willing to fly with you when you are online. Having an experienced wing man is a good idea in any flight sim. They can help protect you while you try to get away, or you can join them to try to fight off the attacker (NPC, or player). And remember, not every time you are attacked is by another player. Even for players playing in solo mode, NPCs will sometimes come after you. Especially if you are doing some missions. I was interdicted more in solo than in open mode. lol.

The biggest advice I would give is to remember that even though the game is awesome, it is still just a game. So, don't let it get to you if you have trouble with something. If its a mission you have trouble with, this community is amazing, and they are always willing to help you out. Just pop on these forums, or the reddit forums. I have played a fair amount of MMOs, and this one has the best community of any others I have seen.

Have fun and happy gaming,

Razar.
 
Welcome Cmdr. Stay frosty out there
The insurance cost is what you need to keep in the bank if you lose your ship. Make sure you have enough at all times for a few rebuys.

Flimley
 
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............. By the way guys I have one question, it says my Ship is worth 60k and below is says Insurance: 6k, Do I need to click somewhere to buy the 6k Insurance?? ...............

As Flimley says, that figure is what you need to have available to rebuy your existing ship (inc modules, weapons etc BUT NOT CARGO) should you get destroyed - so it is not like a traditional insurance where you pay a premium up-front, it is only payable on a claim. (Cargo insurance is not implemented.)

As also stated, best to keep an available balance of several times that amount PLUS an amount as "seed-capital" if you want to concentrate on trading.


[alien]
 
Greetings commander and welcome to the Elite: Dangerous galaxy!

Sounds like you're getting along fine (and don't worry about that advanced combat tutorial, most people fail to complete that one ... although it's fun to go back to when you've been playing for a while).

As others have said feel free to ask any questions, this here is the best damn gaming community on the internet.

Also, take a look at my "Best of forum" thread which has more hints, tips, tricks, guides and assorted reference documents than you could shake a very big stick at!

Alec-s-best-of-the-forum-(and-elsewhere)-thread

o7 and fly safe commander!
 
Ive only ever played KB/Mouse although the kids did buy me a stick for fathers Day that ive yet to open.
I found the combat training HARD so I gave up and jumped straight into the game :)
 
One thing I discovered very late was finding planets in each system; I would fly around for a long time but find from the System Map that there were still a couple of undiscovered planets.

To find all the planets in a system, fly to the NAV Beacon, drop out of supercruise, select the NAV beacon from your Navigation Panel and fly towards it. When close enough your scanner will scan the Beacon and this then shows the location of all planets.
 
So good to hear from someone that doesn't find it impossibly difficult, throw toys out of pram, and post moaningly to forums saying how terrible the game is and how impossible it is to master.

Enjoy !!
 
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