Powerplay Hello powerplayers - does the big change change things for you?

Are you still talking about Sandros proposal? I am afraid that there will not be massive changes.

I agree. That is why I said : "But I fear they are too focused on the multiplayer part of it an if so, then that potential will never be used."

This really saddens me, being a soloist. Instead of using and building on the PP elements to add additional mechanics for personal storytelling and narrative, they only talk about removing it completely from the solo universe.

So concerning OP's question "Will you continue to play?" I can say "No, I definitely will not."
For me the game will become a poorer experience because of this.
 
If Powerplay goes Open-Only, I will be physically unable to contribute to it. Classic case of "strapped for cash" here, armed with only a PS4 and no budget for Sony's online clubhouse. My ancient computer is sufficient for browsing only, and money just has to go elsewhere.

Not complaining, though; at this point, upheaval of some sort is necessary. Powerplay has always had potential to shape ED's core experience, yet it's been laid fallow for years. Removing the cheat code of Solo contributions might bring in enough cmdrs long-term to shift Frontier's attention. Maybe later, they could find some way to rework Solo into it, as a support system rather than a duplicate competitor.

It'll be awhile yet before I can play Open. On that day, I hope I find something really neat waiting for me.
 
If Powerplay goes Open-Only, I will be physically unable to contribute to it. Classic case of "strapped for cash" here, armed with only a PS4 and no budget for Sony's online clubhouse. My ancient computer is sufficient for browsing only, and money just has to go elsewhere.

Not complaining, though; at this point, upheaval of some sort is necessary. Powerplay has always had potential to shape ED's core experience, yet it's been laid fallow for years. Removing the cheat code of Solo contributions might bring in enough cmdrs long-term to shift Frontier's attention. Maybe later, they could find some way to rework Solo into it, as a support system rather than a duplicate competitor.

It'll be awhile yet before I can play Open. On that day, I hope I find something really neat waiting for me.

Unfortunately a big part of this is the insistence of Sony and Microsoft that their customers must pay for online service.
 
No i wont too cause if gives me no fun beeing gangked by 4 people while shipping haulage. Doesent give rewards nor fun. This whole mechanic only supports fighting ships and big groups. No solo no group player no pacifists. Frontier is way and way more on the path to an shooter nothing else.
 
Making forting inbound only coupled with open only would be amazing.

More co concentrated player activity would awesome.

Hotspots become hq, prep competitions, and expansions.

Varied enough but would still cause more direct competition.
 
Those activities do no such catering.

The solo/PG modes do.

Sorry, you're not making sense. Being a pacifist means not shooting other people. You can happily do that in open as well as in modes. Unless you are trying to say Open is for PvP only.... which is not what many PvPers have been telling us for years.
 
Sorry, you're not making sense. Being a pacifist means not shooting other people. You can happily do that in open as well as in modes. Unless you are trying to say Open is for PvP only.... which is not what many PvPers have been telling us for years.

No, those activities do not. All of those activities have NPCs who often attack CMDRs. Those CMDRs can run yes. That is not 'catering' to pacifists. Anyone can run. The option to fight is always there.

If anything caters to pacifists it is the NPC AI/ship builds, not the activity.

The modes protect those same CMDRs from effective combat builds of other players.
 
Great. That's not Powerplay though, so all is good. You can still do that.

Let me just quote you again.

The game can't cater to pacifists.

Maybe you shouldn't be doing Powerplay then.

The game is ED. Powerplay is a feature. Perhaps you should have been more specific.

And sorry, you can still be a pacifist doing PP. All it takes is to be a runner, not a fighter, and PP will need its runners if powers are going to get stuff done. Someone has to do the fortification. If you fly around in PvP combat ships you're not going to get much fortification done. PP is going to need people in pacfist roles, even if those people are not pacific players.
 
I'd also like to add that as a Star Trek enthusiast, Powerplay's current map closely matches the size of Local Space in existing Stellar Cartography data. This includes all series and seasons of Star Trek including DS9. I was a bit staggered to realize no Federation officer ever reached as far as Coalsack withhout suffering serious consequences. To me, this speaks volumes to how much history can be packed into 50 cubic lightyears, and highlights Elite's mostly hands-off method of narrative in contrast to media of a smaller scope.

Anyway: Unless Open-Only Powerplay continued to update its map to offline users, the shift to online would mean a few extra trips to various fan-compiled ED databases in order to grab system names and coords, each time I wanted to update a personal project. Nothing so convenient as a bookmark search in-game, and hardly as accurate.

Selfish, I know, but I can't be the only cmdr who sees value in sending Powerplay data to solo-only players, even if those players cannot actively participate. Surely there's room for focused exploration and map-making in all this merit-ferrying business.
 
Selfish, I know, but I can't be the only cmdr who sees value in sending Powerplay data to solo-only players, even if those players cannot actively participate. Surely there's room for focused exploration and map-making in all this merit-ferrying business.

Heh. Personally I want all references to PP removed from modes other than Open if they go through with this, as well as all effects of PP as well.
 
Heh. Personally I want all references to PP removed from modes other than Open if they go through with this, as well as all effects of PP as well.

took the words right out of my mouth so to speak. On a side note correct me if I'm wrong as only just started dabbling in PP but can't we still effect PP in solo and PG's with large scale BGS moves. like say swaying a government change in an exploited or control system? I see that each power has strengths and weaknesses to certain types of government which in turn effects the command capital that the chosen system is worth and the bonuses to the players as well. So we could in theory change faction influence and cause civil wars in control systems that would still effect the PP dynamics.


edit: Furthermore if it does work like this. It would make it so much more fun to mess with PP in this way. (Give power back to the people). we could set up or own private CG's just for this purpose. lol
 
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took the words right out of my mouth so to speak. On a side note correct me if I'm wrong as only just started dabbling in PP but can't we still effect PP in solo and PG's with large scale BGS moves. like say swaying a government change in an exploited or control system? I see that each power has strengths and weaknesses to certain types of government which in turn effects the command capital that the chosen system is worth and the bonuses to the players as well. So we could in theory change faction influence and cause civil wars in control systems that would still effect the PP dynamics.


edit: Furthermore if it does work like this. It would make it so much more fun to mess with PP in this way. (Give power back to the people). we could set up or own private CG's just for this purpose. lol

Since you are new to PP I will simply state - the other proposed changes would greatly reduce the effect of BGS on PP. But yes, there is and would still be some effect.

It is already a part of PP for organized groups.

Using a CG set up just to muck with PP is pretty anti-social and psychotic, I might have to whine about it on the forums.
 
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In answer to the original thread title :

For my account on the XBox, yes it will fundamentally affect my involvement.
I don't have XBox Live so cannot access multiplayer features.
Thus I can play ED but the only mode available is Solo.

My PP interest is in the modules, not the background PP activities and effects. I will not be happy if my access to acquire these modules is removed from this account to appease concerns about "hiding" in non-open modes to affect the PP game. Neither are applicable or relevant in my case, and most of the opposition I read to this proposed change relates to this denial of currently available content.

That and the removal of player choice regarding how they wish to play the game which was an underlying principle of the game from the outset.
 
Using a CG set up just to muck with PP is pretty anti-social and psychotic, I might have to whine about it on the forums.[/QUOTE]

Just a thought really. but there are already CG's that screw up other factions and faction states. I myself find PP quite dull. and would even If I could play in open. just more grind however this one doesn't pay as well or have any proper incentive except for modules. which that is the only reason I'm even doing it. I have tried taking it seriously however while I'm doing it. not over fortifying and doing top priority systems first.

But I seriously have my doubts that they will remove it from the other modes. Primarily it's an absolutely horrible business decision at this moment to remove features from the majority of your player base right before you plan on trying to sell additional content.
 
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