totally welcome back to the game!


I’m assuming your beams are “overcharged“. Thats part of the problem.
but thermal shock and thermal conduits on your beams……they’re not helping you one bit. Power plant can’t rectify the difference created by the beams. (I love beams)
1. your power plant reduces heat by a total of 35%
2. Your 5 beams increase Heat by 75%
Your heat is still + 40% higher than what your power plant can reduce.
Theres two ways around this,
1. The cheap and annoying way is get used to using heat sinks. (I’m too busy fighting to dink around with one more concern)
or
2. The hard way by re-engineering your beams (thank me later)
first project is get just the 2 huge and 1 large beams re-engineered to “L5 efficient“ (you don’t need the other 2 beams. )
Thermal loads with L5 efficient drops 60% while power draw and distributor draws drop 45 and 48% which means you get to shoot those beams longer with 25% dmg increase.
My only love in the game is my Krait mk 2 . 3 large beams do extremely well in most circumstances, making Short work of most shields with impressive efficiency. Your MCs are just fine by the way. Once those shields are down, I let loose the dogs of war, both my med MCs and beams on the hull. a few ships even pop before things get to zero.
BUT with 2 huge and 1 large beams, you’ve got more than enough fire power to rip through shields with extreme efficiency.
Dropping the smaller 2 will also reduce heat (and power) concerns.
With just 2 MC’s you need to up your ability to rip through hulls Like butter. REMOVE 2 beams and turn em into MCs .
So lets add a bit of experimental effects
first off you had two experimental effects applied that cancelled each other out.
1. Thermal conduit (dmg increases)
2. Thermal shock (dmg decreases)
combined benefits= zero
So all 3 beams to ”efficient”
Im not exactly sure if your PP is offering you plenty of excess power, but I think with the engineering you did to it combined with 3 beam’s at L5 efficient you should have plenty now.
1. Experimental effect “OVERSIZED“
Only a 3% dmg increase but every bit adds up.
I would advise trying this on one huge beam
2. Experimental effect “THERMAL VENT“ on the 2nd huge beam (only works to reduce heat WHEN you hit your target)
3. Experimental effect “FLOW CONTROL “ on the large beam.
you should be able to rip through every shield now quite easily Without over heating your ship.
I know engineering things again is a huge pain, but the time and effort spent will be most gratifying in battle. Plus feeling Superior is a great confidence booster. I’ll help you tackle feeling all but invincible later.
Also consider moving into a Krait 2 in the future. (I’m heavily biased aint I?)
I’ll advise on the addition of 2 MC’s in a bit.
for now, next question,
Whats your power distributor set up like?