Full Disclosure:
I play overwhelmingly in Open since 3302. I have been interdicted and fought, as well as interdicted and flew. Nine times out of ten I am a brave Sir Robin, but occasionally I will stay and play. I am not salty and fair play (I think) to the CMDR who blew me up. I am simply looking for information as, in all of my experience, what happened to me last night was, well, unique.
I was taking my Cutter into Adenets for the current CG hauling Micro-Components. I had roughly 500 some odd tons on board. 8A Shields, 6 boosters, all G5 heavy duty and reinforced. No SCB's...as I say, I'm more Robin than I am Ronin. I was interdicted by a CMKIII. He had the full on pirate ship kit and immediately began blasting after I submitted. Also, he was shield-less...A shield-less CMKIII? I thought, well, I might as well play. The fight went on for a bit....maybe a minute? He had whittled my first ring of shields to dim and I had taken him down to 40-ish % hull. Occasionally I got thruster malfunctions, which I assume was some after effect of some engineering mod he had. I wasn't terribly concerned and kept thinking, man, this guy's got cohones taking on a Cutter is a CMKIII.
Then it happened.
There was an explosion and my shields completely failed. I had two rings and change of 5,000mj worth of shields....with four pips to Systems....and they just dropped. Gone.
After that, I immediately tried to High wake because I had no HRP's or any armour. I didn't make it and he made quick work of me at that point.
I was just in shock.
Is there a weapon out there that can just "turn off" shields?
I play overwhelmingly in Open since 3302. I have been interdicted and fought, as well as interdicted and flew. Nine times out of ten I am a brave Sir Robin, but occasionally I will stay and play. I am not salty and fair play (I think) to the CMDR who blew me up. I am simply looking for information as, in all of my experience, what happened to me last night was, well, unique.
I was taking my Cutter into Adenets for the current CG hauling Micro-Components. I had roughly 500 some odd tons on board. 8A Shields, 6 boosters, all G5 heavy duty and reinforced. No SCB's...as I say, I'm more Robin than I am Ronin. I was interdicted by a CMKIII. He had the full on pirate ship kit and immediately began blasting after I submitted. Also, he was shield-less...A shield-less CMKIII? I thought, well, I might as well play. The fight went on for a bit....maybe a minute? He had whittled my first ring of shields to dim and I had taken him down to 40-ish % hull. Occasionally I got thruster malfunctions, which I assume was some after effect of some engineering mod he had. I wasn't terribly concerned and kept thinking, man, this guy's got cohones taking on a Cutter is a CMKIII.
Then it happened.
There was an explosion and my shields completely failed. I had two rings and change of 5,000mj worth of shields....with four pips to Systems....and they just dropped. Gone.
After that, I immediately tried to High wake because I had no HRP's or any armour. I didn't make it and he made quick work of me at that point.
I was just in shock.
Is there a weapon out there that can just "turn off" shields?
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