Watch this video from HazzMango :
Source: https://www.youtube.com/watch?v=QDdVVYqIbw0
The RailConda he has built is a beast an Im gonna get myself one ere long. Conda is a great ship you will do well in pretty much any well thought-out build.
In general there are many PvP masters out there who have done videos and anything you want to know about ship->ship combat they are the people to ask/watch.
Some comments on your build, as you did ask:
Dont make the mistake of building a "multi-role" ship, build a separate ship perfectly adapted to each role. IF this is to be a combat ship make it the best combat ship it can be, get rid of cargo racks and frame shift boosters, planetary vehicle hangar etc, put that junk on your taxi conda. Only put things on this ship that will increase your survivability+dps. Anything that does not add to that subtracts; better to have an empty slot and increase your speed than have stuff on it not helping. Many players make this mistake when they transition from having just 1 "primary" ship to having a fleet its a common mistake. Make and engineer a ship perfectly suited to each role you want to play, "jack of all trades" ships are master at none and will learn that hard lesson if they want to encounter other players in combat.
KWS puts a target on your back, get rid of it or expect to attract attention, its a waste of a valuable utility slot.
IF you are using gimballed/turreted then go with a Class A sensor, sensor class affects gimbal performance. I know you said you want to move onto fixed but this is something you dont seem to know looking at your build and worth mentioning.
Get yourself prismatics as quickly as you can and use the highest(class 7) slot, class 6 regular shield generator you are just asking to get vaporized. You can get away with things like that on fdl etc because of the manoverability(maybe this is where you saw ppl doing things like that?) but not on conda. Remember that megajoules counts a lot as well as resistance as you will encounter opponents armed with plasmas. There are 3 good shielding strategies you are using none of them. Shields are a problem on this ship and you need to address it. Prismatic stacking is the easiest of these and also very effective and is what new players should use. Go and ally with blue princess anime sex doll if you are not already and get nice set of prismatics.
C4 FSD interdictor is a waste of the compartment its best to use C1 wide angle and use the C4 for extra hull.
Your ship has no hull or module protection, once your shields go down you are finished, see first comment, stack your ship with reinforcement of hull + MODULE(do not forget module ppl can snipe with rails).
I see you put some power priorities on but only seems like 1 and 2. Remember that you can get down to 40% power, unless its a duelling ship you are going down to the death in(different priorities apply then) make sure that your priority 1 is for escape(thruster, fsd, power distributor), 2 for your shield, 3 for your shield boosters, 4 for weapons and 5 for crap you dont need(incl life support). Make sure you have max survivability and you can lose power gracefully and it wont just leave your ship dead.
I hope my commentary has been useful CMDR, o7.
Signing Off,
CMDR Gavin786